worldofstone

davidjl123

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Name of your map: worldofstone
Creator(s): superstein, davidjl123
Map size: 128 x 64
Round time [in seconds]: 7 minutes 30 seconds
Teams [Red/Blue/Yellow/Green/None]: Blue and Red
Game type [KOTH/CTF/FFA/MvM/PLR/PL/TDM]: TDM (Team Deathmatch)
Time of Day: Normal day/night cycle
Biome: Forest

Which blocks need to be ob [cannot be destroyed]?:
Stone, Lava, Piston, Stone Double Slab, Stone Slab, Iron Bars, End Portal Frame, Daylight Sensor

Please provide the block IDs or the block's full name (if "all" then just state all): 1, 10, 33, 43, 44, 101, 120, 151 (respectively)

Cannons [obsidian]: 0
Jumppads [endportal]: 4
Boosters [daylight sensor]: 0 (there are 4 daylight sensors that are for the evil street lava lamp mechanisms)
Item Spawners [chiseled stone brick]: 2 (grenades)

# of 'None' Spawns: 0
# of 'Red' Spawns: 8 (2 in each spawn box)
# of 'Blue' Spawns: 8 (2 in each spawn box)
# of 'Green' Spawns: 0
# of 'Yellow' Spawns: 0

Please clearly indicate where all necessary spawns are located on the map with a beacon.

Screenshots: http://imgur.com/a/6BwZh
Download link: http://www.superdavid.com/files/worldofstone.zip/
Additional comments: BuildBox warp: /warp stonesuper - in plots world (/mvtp plots)
 

One one two

Per aspera ad astra
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Just checked it out on BuildBox, I can see spawnkilling becoming an issue with the red/blue spawns in such close proximity.
 

Notme

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Umm... but TNT is going to be shutdown week later XD.
Anyway I think spawns should be farther apart
 
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