The Forgotten Forest

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Silvuss

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Name of map: The Forgotten Forest
Author: Silvuss
Size: 175x175 (approx)
Map boundary: 87.5
Kits:
Humans:
Foresters: Iron axe, Wooden Sword, 4 Bread.
Forest Dweller: Bow, 16 Arrows, Leather Helmet, 8 Apples.
Sentry: Stone Sword, 2 Apples, Leather Legs.

Hunters:
Pyromancer: Flint & Steel, Stone Sword, Leather Legs, Leather Chestplate
Hunter: Iron Sword, Leather Helmet

Random or choose kits?: Random

Screenshots:

















Download Link:
https://www.dropbox.com/s/gk1aavl2elstrix/The Forgotten Forest.zip?m

(Just to let you know there is a little island off the side of the world which I used for enchanting that I forgot to delete)
 
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Silvuss

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I forgot to delete it and I cannot be bothered to upload it again, so if it does get approved by the ops, the operators can just delete it anyway.
 

Writr

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It's a bit on the big side, which would be an absolute pain for Hunters...but I think this would fit quite nicely with the other AoD maps. Hopefully we get a new HC soon so a whole new batch of maps can be added.
 

Silvuss

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Would it be possible for survivors to still break leaves after the build time expires? Otherwise navigating the forest will be pretty difficult.
You would easily be able to get on top of the forest at the start of the game, and I did make some 'pathways' under the canopy, but there may need some more making.
 

Baker93

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As it currently stands I feel that the map needs a few less trees and a couple more small villages or towers. As it will be a real problem for hunters running through masses of foliage to find survivors (assuming said survivors haven't made a massive sky tower from the masses of wood everywhere).

Would it be possible for survivors to still break leaves after the build time expires? Otherwise navigating the forest will be pretty difficult.
It probably wouldn't be wise not to allow survivors to be break the leaves as it would make a hunters job a whole lot harder trying to find a survivor. Plus it would mean survivors would be able to run around the trees after build time and be able to get to the masses of chests hidden in the tree tops.

I also think the obsidian should be removed from the chests as it could be used in such a way that it makes a survivor too secure, that and it is unecessary to have it there.

For now I am going to leave it as a 0 due to the lack of structures in the map, feel free to upload an updated version on this thread, if you so choose to add structures and remove that little enchanting island.
 

Baker93

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Sorry for the long wait for a verdict to be reached! Unfortunately this map is not yet ready to be put into rotation. Feel free to work on it and re-submit it. (In particular add more buildings/places to go)
 
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