I'm happy you read the write-ups!GG to everyone! Thanks for hosting ofc Alisha, and those were very interesting design manifesto, appreciate the write-ups.
I'm happy you wrote them!I'm happy you read the write-ups!
More like zero RID kills!It was super interesting how a massclaim happened so quickly but even with a massclaim not many rid kills were done.
we couldnt rid at any point, cus the scale never reached high enough.It was a fun game, I think Sk was a bit underpowered though but that may be because they didn't use daychat as well as they could have
Highlight of the game was mafia fallout + lynching aqua + lynching HK, at least for me
It was super interesting how a massclaim happened so quickly but even with a massclaim not many rid kills were done.
Curious. What is RID?More like zero RID kills!
May need to re-analyze my anti-massclaim measures, if I host another game again haha. Right now we need more people that are able to host since we're in a bit of a game drought!
Role identification. Essentially, a role that in some way relies on knowing role names, or interacting with another role specifically by name. Other examples being on being able to target a player if you know their exact role name. Anything of that nature.Curious. What is RID?