Sustenance

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RyanDodd

Ex - Army of Darkness Director
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Name of map: Sustenance
Author: ryandodd
Size: 150x150
Map boundary: Center is at (-2877, -304)
Kits:
Code:
Kit:
  HunterFree:
	Scavenger:
	- WOOD_SWORD
	- BREAD|10
	- LEATHER_CHESTPLATE
	- LEATHER_BOOTS
  Juggernaut:
	Titan:
	- DIAMOND_CHESTPLATE
	- DIAMOND_BOOTS
	- IRON_LEGGINGS
	- IRON_HELMET
	- DIAMOND_SWORD
	- BOW
	- ARROW|10
	- COOKED_BEEF|10
	- ENDER_PEARL
  HunterLeader:
	Head Hunter:
	- LEATHER_LEGGINGS
	- LEATHER_BOOTS
	- CHAINMAIL_CHESTPLATE
	- IRON_SWORD
	- BOW
	- ARROW|8
	- ENDER_PEARL
  HunterStart:
	Scarecrow:
	- GOLD_CHESTPLATE
	- WOOD_SWORD
	- BOW
	- ARROW|10
	- BAKED_POTATO|12
	- HAY_BLOCK|3
	Gravedigger:
	- LEATHER_CHESTPLATE
	- LEATHER_LEGGINGS
	- STONE_SWORD
	- IRON_SPADE
	- FLINT_AND_STEEL
	- GOLDEN_APPLE
	Farmer Randy:
	- LEATHER_CHESTPLATE
	- CHAINMAIL_BOOTS
	- WOOD_SWORD
	- BOW
	- ARROW|8
	- GOLD_HOE
  SurvivorStart:
	Guide:
	- CHAINMAIL_HELMET
	- LEATHER_CHESTPLATE
	- CHAINMAIL_BOOTS
	- STONE_SWORD
	- BAKED_POTATO|12
	- MAP
	Tourist:
	- LEATHER_HELMET
	- LEATHER_CHESTPLATE
	- LEATHER_LEGGINGS
	- LEATHER_BOOTS
	- WOOD_SWORD
	- BOW
	- ARROW|10
	- COOKED_BEEF|10
	Guard:
	- CHAINMAIL_CHESTPLATE
	- STONE_SWORD
	- ENDER_PEARL
	- FLINT_AND_STEEL
	- CARROT_ITEM|15
Random or choose kits?: Random.
Screenshots:
Notes: I am a huge fan of maps that are fairly small, but have a lot of decoration and just have good aesthetics overall along with balanced kits and chests, so that is what I attempted to do with this map. You can get to it by doing /warp AoDSustenance on BuildBox.
Download Link
Input File:

Code:
MapName: 'Sustenance'
Author: 'ryandodd'
BuildTime: 90
GameTime: 480
WorldTime: 0
WorldWeather: 0
Team0:
  SpawnType: 2
  SpawnLocation:
	==: Vector
	x: -2882
	y: 84
	z: -282
  ChooseKit: false
  OneKitPerRound: false
  CanDrown: false
  FallReduction: 1000
  KitResetTime: 30
Team1:
  SpawnType: 0
  SpawnLocation:
	==: Vector
	x: -2882
	y: 84
	z: -282
  ChooseKit: false
  CanDrown: true
  FallReduction: 1000
Centre:
  ==: Vector
  x: -2877
  y: 131
  z: -304
WorldSize: 52
SkyLimit: 256
CanUseLocate: true
SurvivorRestrictedPlaceAll: false
SurvivorRestrictedBreakAll: false
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: true
SurvivorRestrictedBreak:
- STONE
- DIRT
- GRASS
- WOOD
- FENCE
- WOOD_STAIRS
- LOG
- LEAVES
- WOOL
SurvivorRestrictedBreakEx:
- STONE
- DIRT
- GRASS
- WOOD
- FENCE
- WOOD_STAIRS
- LOG
- LEAVES
- WOOL
Kit:
  HunterFree:
	Scavenger:
	- WOOD_SWORD
	- BREAD|10
	- LEATHER_CHESTPLATE
	- LEATHER_BOOTS
  Juggernaut:
	Titan:
	- DIAMOND_CHESTPLATE
	- DIAMOND_BOOTS
	- IRON_LEGGINGS
	- IRON_HELMET
	- DIAMOND_SWORD
	- BOW
	- ARROW|10
	- COOKED_BEEF|10
	- ENDER_PEARL
  HunterLeader:
	Head Hunter:
	- LEATHER_LEGGINGS
	- LEATHER_BOOTS
	- CHAINMAIL_CHESTPLATE
	- IRON_SWORD
	- BOW
	- ARROW|8
	- ENDER_PEARL
  HunterStart:
	Scarecrow:
	- GOLD_CHESTPLATE
	- WOOD_SWORD
	- BOW
	- ARROW|10
	- BAKED_POTATO|12
	- HAY_BLOCK|3
	Gravedigger:
	- LEATHER_CHESTPLATE
	- LEATHER_LEGGINGS
	- STONE_SWORD
	- IRON_SPADE
	- FLINT_AND_STEEL
	- GOLDEN_APPLE
	Farmer Randy:
	- LEATHER_CHESTPLATE
	- CHAINMAIL_BOOTS
	- WOOD_SWORD
	- BOW
	- ARROW|8
	- GOLD_HOE
  SurvivorStart:
	Guide:
	- CHAINMAIL_HELMET
	- LEATHER_CHESTPLATE
	- CHAINMAIL_BOOTS
	- STONE_SWORD
	- BAKED_POTATO|12
	- MAP
	Tourist:
	- LEATHER_HELMET
	- LEATHER_CHESTPLATE
	- LEATHER_LEGGINGS
	- LEATHER_BOOTS
	- WOOD_SWORD
	- BOW
	- ARROW|10
	- COOKED_BEEF|10
	Guard:
	- CHAINMAIL_CHESTPLATE
	- STONE_SWORD
	- ENDER_PEARL
	- FLINT_AND_STEEL
	- CARROT_ITEM|15
 
Last edited:

asaechao

─═☆The Blue Bird☆═─
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Hey Ryan, thanks for submitting a map.

The map looks pretty nice and the kits seem pretty balanced. I can't really tell if the beacons are accessible and if the effects can be changed if there's iron ingots/gold ingots/etc in the map, but this might be a problem if they are accessible and can be manipulated. Gameplay looks like it'll be pretty balanced based on the kits.

+1

(Also a friendly reminder AoDPrem that this map has been submitted for over 4 days. xP)
 
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Airkid

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i found porkchops in a chest -1
Map looks good overall. As you said in the thread, your map is a bit small but I believe it'll provide solid gameplay despite it being a small map. I checked through the chests and everything looked good from the looks of it so a +1 from me.
 
Y

YouWould

Guest
After checking it out, I can't find anything wrong with it besides its size, but the gameplay will make up for that. The kits are fairly balanced. The most powerful a survivor can get at all in this map (Besides being chosen as Juggernaut) is full Chain and Iron Boots with a stone sword. The build is awesome, and the layout makes for multiple good hiding spots.

+1
 

ShadeSlayer98

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Oh Ryan I love your build style. What's better then that, the kits and chest are even. Small map but I think that will better the game play on it.
Huge +1 from me
 

Love

Princess ♥
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Thanks for submitting this.

I really love this map. It's a really simplistic, peaceful-looking map. I think everything is well-balanced and I would be happy to play this map. This map makes me happy. +1
 

lilzeppy

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This looks good. Chests are well-balanced, and the map looks very well put together. I think the map is a good size (less hiding/chasing and more fighting :D), and I'd love to see it put into rotation.

Big +1 from me.
 

Naoh

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This map makes me think of windyhills instantly. I'm not a huge fan of that map. However, this map looks like it has seriously fun gameplay! And besides that, it really is beautiful.
 
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