Hello, Lately I've just been playing on the map called 'adventure' and I think maybe found something a bit unfair on water maps. When Playing on Water Maps and Stone doesn't melt at all, people may decide just to camp there, eventually till round end. Since Safe Zones have been removed form these areas I've thought of somethink like an airometer; just like an air tank. Maybe we can put something that restricts the time of a player staying underwater. Just Like the Health Points (HP) System, possibly we can have air points, that are also 100 and start burn out when under water. Maybe a ratio of 1pt/1second; and can replenish its self when your back up in the air. Just A Suggestion :) .