Since the Lava Server has been slow as of late, I figured that some suggestions could be reconsidered for the current, active players, that have been hanging around the server right now.
Talking points:
Lava Time
Cookies
Ranks
DR Rounds
Lava Mood/Speed
1. Lava Time:
I know that there's a suggestion to reduce the Lava Times by five minutes in a previous thread; And I think that's a good idea. But a couple of days ago, there were at least two-three consecutive maps that had 40min lava times. If you ask me, that's quite long and boring unless there are people either talking or if there's a parkour course to play in. To be honest, I'm a bit on fence on whether to shorten lava times or not...
--The Pros of 40min maps is that the user gets to build something big for the first 15mins... And then build within it for the remainder of the time.
-- The Cons: It's can be long and boring.
**Suggestions:
1. have a way where there is only one 40min round within four or five consecutive maps. For instance... 25min/40min/30min/25min... (This probably is happening already, but this talking point will relate to the other talking points).
2. Try to find a way where 3 maps can fit within a 1hour timeframe?
2. Cookies:
Cookies cookies... yes.. I have no use for them at the moment, but I'm sure everyone else does. The lava time and cookies kinda relate to each other here. I guess the reason why shorter rounds haven't been implemented is that people will cookie whore if the cookie system stays (1-6 cookies per round (CPR) with variable round times)
**Suggestions:
If all round times are changed to 25mins each... why not change the cookie system to (1-3 CPR)?
This deals with making the longer rounds short whilst disabling cookie whoring.
3. Ranks
Now you may be thinking about ranks... So I guess the reason why shorter lava times were denied is because users would be able to rank up quickly by getting more cookies in a short amount of time?
**Suggestions:
Here's the equation: 25min Lava times + (1-3 CPR) + Higher Rank Prices (ie. Master = 800 Cookies)... Could that work?
Or maybe the rank prices don't need to rise since the CPR has decreased?
4.DR Rounds
As of late, It seems that there aren't many DR rounds to play in anymore. There's probably just one DR round for every 5 consecutive maps being played. The issue here is that the long rounds tend to become boring and that having DR maps would liven up the players.
**Suggestions:
Is there any way to have DR rounds on the hour, every hour?
Or make it happen after two consecutive LS maps each time?
5. Lava Mood/Speed
There has to be a way to change the lava mood, especially the speed, during gameplay when a VetOp isn't on. Just a couple of days ago I was on a map with an Op and we were waiting for the lava to hit the dam, but it was so slow. It was only halfway through the map when the round ended though. Is it possible to give Ops the permission to change the lava speed? Like once they change the speed, they can put a reason as to why they changed it. (ie. Speed:Cheetah, Reason: 5mins left, lava halfway through map)... I guess same would go for mood as well?
--- I really would like if there was a way for regular users to change the lava mood/speed from previous posts there is just talk about abuse and stuff... so I don't know if it would be possible anyhow.
Talking Points
I tried to consider most of the known variables when thinking about these suggestions, but I'm sure that you guys can come up with counterpoints as to why these suggestions may not come to fruition. But keep in mind, the server has been slow as of late... I don't see many players on and I also don't see many of the regular Staff that use to be on before. So, if you guys have any questions or just need clarification on any of these points, feel free to ask.
Thanks!
Talking points:
Lava Time
Cookies
Ranks
DR Rounds
Lava Mood/Speed
1. Lava Time:
I know that there's a suggestion to reduce the Lava Times by five minutes in a previous thread; And I think that's a good idea. But a couple of days ago, there were at least two-three consecutive maps that had 40min lava times. If you ask me, that's quite long and boring unless there are people either talking or if there's a parkour course to play in. To be honest, I'm a bit on fence on whether to shorten lava times or not...
--The Pros of 40min maps is that the user gets to build something big for the first 15mins... And then build within it for the remainder of the time.
-- The Cons: It's can be long and boring.
**Suggestions:
1. have a way where there is only one 40min round within four or five consecutive maps. For instance... 25min/40min/30min/25min... (This probably is happening already, but this talking point will relate to the other talking points).
2. Try to find a way where 3 maps can fit within a 1hour timeframe?
2. Cookies:
Cookies cookies... yes.. I have no use for them at the moment, but I'm sure everyone else does. The lava time and cookies kinda relate to each other here. I guess the reason why shorter rounds haven't been implemented is that people will cookie whore if the cookie system stays (1-6 cookies per round (CPR) with variable round times)
**Suggestions:
If all round times are changed to 25mins each... why not change the cookie system to (1-3 CPR)?
This deals with making the longer rounds short whilst disabling cookie whoring.
3. Ranks
Now you may be thinking about ranks... So I guess the reason why shorter lava times were denied is because users would be able to rank up quickly by getting more cookies in a short amount of time?
**Suggestions:
Here's the equation: 25min Lava times + (1-3 CPR) + Higher Rank Prices (ie. Master = 800 Cookies)... Could that work?
Or maybe the rank prices don't need to rise since the CPR has decreased?
4.DR Rounds
As of late, It seems that there aren't many DR rounds to play in anymore. There's probably just one DR round for every 5 consecutive maps being played. The issue here is that the long rounds tend to become boring and that having DR maps would liven up the players.
**Suggestions:
Is there any way to have DR rounds on the hour, every hour?
Or make it happen after two consecutive LS maps each time?
5. Lava Mood/Speed
There has to be a way to change the lava mood, especially the speed, during gameplay when a VetOp isn't on. Just a couple of days ago I was on a map with an Op and we were waiting for the lava to hit the dam, but it was so slow. It was only halfway through the map when the round ended though. Is it possible to give Ops the permission to change the lava speed? Like once they change the speed, they can put a reason as to why they changed it. (ie. Speed:Cheetah, Reason: 5mins left, lava halfway through map)... I guess same would go for mood as well?
--- I really would like if there was a way for regular users to change the lava mood/speed from previous posts there is just talk about abuse and stuff... so I don't know if it would be possible anyhow.
Talking Points
I tried to consider most of the known variables when thinking about these suggestions, but I'm sure that you guys can come up with counterpoints as to why these suggestions may not come to fruition. But keep in mind, the server has been slow as of late... I don't see many players on and I also don't see many of the regular Staff that use to be on before. So, if you guys have any questions or just need clarification on any of these points, feel free to ask.
Thanks!