[Suggestion] Random Melting on Classic

  • Thread starter Deleted member 4601
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Deleted member 4601

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Link to old thread that kinda died off: http://escaperestart.com/forum/threads/19280/

Something that appealed to players back in the classic days was when melt lists were different from round to round. It may not be practical for survival, but classic could definitely do some change since it's been getting a little monotonous recently with everyone essentially building similar houses from round to round.

Basically - every classic round, meltable blocks are chosen at random. They could be announced, or they could be hidden. Because tree dams and rainbow wool houses need to be a thing.
 

Vatumok

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I'm all for having something like because tree dams sound cool. However, it's important that 1. it's clear what's meltable and 2. it doesn't become to hard. Classic should be an easy gamemode for a lot of creativity and that shouldn't be limited too much.
 

Friendy

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I'm all for having something like because tree dams sound cool. However, it's important that 1. it's clear what's meltable and 2. it doesn't become to hard. Classic should be an easy gamemode for a lot of creativity and that shouldn't be limited too much.
Well we have /meltable so you can check what is and what isn't using that?
 
  • Agree
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