Ok, this is a Comprehensive list of all changes being made for the release of the next 'version' of SMP as you will, to co-incide roughly with the release of 1.3. All changes will take place following the meeting on friday the 17th ~ The meeting is at 22:00 GMT - To see what time the meeting is where "you" are, please check the following link - Linky linky
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The Map- Smaller map but with more land, less sea, and a far more varied/interesting landscape.
- Mycelium biome included, naturally.
- Naturally, there is new desert villages and normal villages (Unsure about jungle temples, hard to see from a map view)
- Villagers are being left in.
- Large bases have already been pasted into the map, the members will have to make their waythere
- Smaller bases will only be pasted upon request - the person must have requested it was saved before friday
- All of the following blocks in bases have been replaced with a visual counterpart (or in the case of 'functional blocks', air)
- Diamond blocks
- Iron Blocks
- Gold blocks
- Lapis Blocks
- Obsidian
- Chests
- Enchanting Tables
- Iron Ore
- Diamond Ore
- Coal Ore
- Lapis Ore
- Gold Ore
- Item grinders and XP grinders are now allowed.
- We will no longer limit the number of farm animals (beyond stupidity).
- You may NO longer take over a stronghold OR Mycelium as a 'closed' base,
- In the case of strongholds, you may take rooms, but users must have a clear path to the end portal
- You may no longer take items or leave entrances open when leaving a faction.
- Overly stupid structures (look at our 1 wide 1000 long pathway across the entire map!) will be removed you know who you are!
- You may now slay "all" mobs (including farmers or villages) as you please. War, war never changes.
We will be clearing the ban lists (Excluding global bans - heres looking at you Mr_Lucky!)
We will be including a livemap for your convenience.