Read Before Voting!
The reason behind creating this thread is to suggest and discuss the possibility of a SMP server. Now this server can only be described as a Prim/SMP4 server. Before you are like "but hockey we have JtE" read this entire post before posting/voting. Now I will hit on the key points in this thread.Map Format/Basic Ideas
This would be an overview of the map.
1. Cities/Towns/Nations
This is the main thing that would be close to prim. Each (CTN) would get a 200x200 area and would be able to build on them. Each city can set up a form of government and set up their own rules/organization of their city but still will have to follow the server rules. At spawn a new player joining can pick a city to join. When one city has too many players compared to the other cities. Then new players will be blocked off from joining that certain city until the numbers even out. If you would like to switch you need you fill a format and it will be decided if you have a valid reason to switch. Your city is the only people allowed to build in your 200x200 area. You can expand pass that either in the war zone or no pvp zone, but the rule is not to take extremely large amounts of areas without building there.Conflict: Every week whoever your town picks (Diplomat, Leader, War Chief Etc.) Meets the other 3 town leaders and take a stance for the week (Ally, Neutral, Enemy) You can also branch of it like "we are neutral with Cookie Empire as long as they give us access to the end portal" There is also a role-play element for people that like role-play. This will feel almost like running a country, aspects for relations include Trade, Land, Resources, Influence, Stance on other nations, and other major aspects of a country.2. War Zone
The war zone is the diamond shaped area on the map shaded in red (includes cities) The war zone is for fighting wars and expanding your empire. The first few weeks will be relatively quiet in terms of war is my guess because everyone is concerned about building, planning, trusting members with ranks that I doubt anyone would want their nation viewed as extremely aggressive early on. The war zone is like the no PvP zone with resources and expanding. It can be used a lot more ways than just PvP.3. No PvP Zone
The no PvP zone is a peaceful area and is good for setting up trade routes (horse trails?) and expanding. The area itself is pretty big making up the outer ring of the map. It is also good for more resources and you can also make sub-towns in the war zone or the no PvP zone. That will be an interesting area to see being built. You might be thinking way would not just build in the non-PvP zone vs your city? Well, if someone raids you while you are opening a chest then you have no way of defending yourself from them. In your city you can and it will have a lot of your members in it to help. Other Information
The map would be a radius of 2000 blocks and it will be normal minecraft terrain. It will be interesting to see the creative aspect of building into mountains or underwater domes. It would be a good idea to limit ocean sizes though because huge oceans can be an issue. Now before you decide to post a comment on the thread, I want you to keep this a discussion and not not insult the players due to their opinions. If you choose to counter something said please counter a paragraph or sector and not single sentences that don't mean much unless in the paragraph. Now after an understanding the server you can now vote on the poll.
Change in topic:
We are now discussing the idea of this
There are some good ideas that worked out with JtE that would work with a server close to SMP4. I will list a few below.
1. Auctions- I always liked the auctions and tons of people showed up for them, this was a good idea by Old_Man_Oak_63 and in the server we could dedicate an area or separate world to host the auction every week. For those of you who do not know what this is it is where players submit items into chests that are stored until the auction. The auctions are sold in lots and the highest bid won the items in the lot.
2. Events- I noticed lately the the JtE staff has been working hard to improve the server with events like the wishing well and the PvP town. As well as the parkour for horse armor I believe. SMP4 did have a few events but I think the creativity of the staff could make some really cool events.
3. Trading- This goes off from the area in which you can set up villagers with emerald trades forgot the name sorry but I was thinking a close idea to this. Basically there would be 5x5 plots that players can buy and they can design their own shops and it would be the place to exchange items. It would be in the main world and it would be one of the few no-pvp zone where players can trade and talk.
1. Auctions- I always liked the auctions and tons of people showed up for them, this was a good idea by Old_Man_Oak_63 and in the server we could dedicate an area or separate world to host the auction every week. For those of you who do not know what this is it is where players submit items into chests that are stored until the auction. The auctions are sold in lots and the highest bid won the items in the lot.
2. Events- I noticed lately the the JtE staff has been working hard to improve the server with events like the wishing well and the PvP town. As well as the parkour for horse armor I believe. SMP4 did have a few events but I think the creativity of the staff could make some really cool events.
3. Trading- This goes off from the area in which you can set up villagers with emerald trades forgot the name sorry but I was thinking a close idea to this. Basically there would be 5x5 plots that players can buy and they can design their own shops and it would be the place to exchange items. It would be in the main world and it would be one of the few no-pvp zone where players can trade and talk.