SkyFall Tower

Status
Not open for further replies.

Silvuss

Member
Joined
Mar 3, 2012
Messages
151
Reaction score
168
Points
43
Name of map: SkyFall Tower
Author: Silvuss, Power996
Size: 200x200 (Approx)
Map boundary: 100 (you can see where the map boundry is easily)
Kits:
Humans:
Warrior: Stone sword, 4 Enderpearls

Hunters
Hunter: Iron Sword, 4 Eenderpearls, Swiftness Potion I, Leather Chestplate

Random or choose kits?: Random

Screenshots:





Notes: The World can be located on Buildbox. /warp SkyFall_Tower will teleport you to the spawn.
No editing the world or changing whats in the chests.

The file location will hopefully be added when the Buildbox file is avalable.

The map is now complete. ;)
 

Guinessis

Member
Joined
Aug 6, 2011
Messages
367
Reaction score
594
Points
93
Quick notes before I look too closely - the map is about to reset on Buildbox. If you weren't able to submit the request for this to be saved and transferred to the new map, you should immediately follow the directions in this thread (http://blocktopia.net/forum/threads/schematics.5492/). Odds are you've already done this, but I'd like to avoid another case where the map is lost forever to the nether.

Even if you have already requested that this map be transferred to the new system, I'd recommend exporting the schematic anyway and copying it over to a single player map. Its a bit too tempting for other players to insert grossly overpowered items into the chests, and somewhat difficult to catch them when it happens. (see also: Underground Forest, Halo Reach, Vertigo).

Other than that it looks really unique at first glance, just wanted to warn you of possible complications in the near future.
 

Silvuss

Member
Joined
Mar 3, 2012
Messages
151
Reaction score
168
Points
43
Even if you have already requested that this map be transferred to the new system, I'd recommend exporting the schematic anyway and copying it over to a single player map. Its a bit too tempting for other players to insert grossly overpowered items into the chests, and somewhat difficult to catch them when it happens. (see also: Underground Forest, Halo Reach, Vertigo).
I was thinking of doing this, but I ust wanted people to have a glance of it before the Buildbox map is reset. I hopefully will have it finished by this time, so I will just be able to add the file for implementation laer.
 

Silvuss

Member
Joined
Mar 3, 2012
Messages
151
Reaction score
168
Points
43
The map is now complete and can be viewed by tryping /warp SkyFall_Tower on Buildbox!

EDIT: Seeing as the 1.3 Buildbox is avalable to play, I have noticed that the /warp function dosn't work. I will eventually get around to finding the cords of the world for you to view, but at the moment you will just have to sit tight until either they fix the warp problem, or I find the world, if you want to view it yourself.
 
Status
Not open for further replies.