SilverEdge[TAG][COMP]

ReyvnNova

"Come buy our orchard fruits, Come buy, come buy~"
Joined
Aug 6, 2011
Messages
437
Reaction score
1,382
Points
93
Proof of video-game concept, in music video form!:​

Name of map: SilverEdge
Author: Reyvn_Nova
Size: 150x150
Map boundary: x 287, y 74, z 111
Kits:
Hunters:
Zombie:
Rotten Flesh
Survivors:
Human:
64 Bread
Random or choose kits?: Random
Screenshots:





Notes: A [TAG] nobuild map, focused on parkour between several structures. Falling off into the void below means death. This is my first AoD map, so if I made a mistake somewhere be sure to give me a gentle tap with a shovel.
Download Link: http://www.mediafire.com/?aw6d7pi8j764yl2
Input file:
Code:
MapName: SilverEdge
Author: Reyvn_Nova
BuildTime: 20
GameTime: 700
WorldTime: 0
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: 276
    y: 82
    z: 121
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 1
  BoxChance: 0
  MoveFirstHunter: false
  FallReduction: 1000
  CanDrown: false
Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: 276
    y: 82
    z: 121
  ChooseKit: false
  FallReduction: 1000
  CanDrown: false
Centre:
  ==: Vector
  x: 287
  y: 74
  z: 111
WorldSize: 150
SkyLimit: 148
ResetInventory: true
CanUseLocate: false
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 0
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
Kit:
  HunterFree:
    Zombie:
    - ROTTEN_FLESH
  Juggernaut:
    Human:
    - BREAD|64
  HunterLeader:
    Zombie:
    - ROTTEN_FLESH
  HunterStart:
    Zombie:
    - ROTTEN_FLESH
  SurvivorStart:
    Human:
    - BREAD|64