A runner-based map set in an old factory environment. Originally made for TNT but the map also had a feel of Zombie to it, so I modified a few sections to encompass zombie playstyle.
The bedrock WoM spawn is to the right, outside the second to bottom image and on the top floor.
Hopefully the map has some form of preventation from getting to the top: I tried to deter people, although OP_Glass would be necessary for the glass domes.
(note; some features are only visible in TNTWars, i.e, the below image's log-supports aren't present in the zombie variant to prevent people from escaping the map)