Minecraft Snapshot Thread!

Discussion in 'Minecraft' started by Notme, Jul 3, 2014.

  1. Notme

    Notme Member

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    Well News & Digital Diamonds section went puff. So I created thread for Minecraft snapshots!
    This post will be always for last snapshot. (well b, c and so wil be here too).

    Here is changelog from wiki for 14w27a:
    Additions

    Mobs

    • Rabbits
      • Have 8 skins including: Black, White, Brown, Gold, Black & White, Salt & Pepper, Toast, and the Killer Rabbit of Caerbannog
        • Naming a Rabbit Spawn egg or Name Tag "Toast" will give Rabbits a special skin as a memorial to user xyzen420's girlfriend's rabbit Toast
        • The Killer Rabbit of Caerbannog
          • 1/1000 chance of spawning, it is hostile and deals 5 (damage) in easy, 8 (damage) in normal difficulty and 12 (damage) in hard
          • A reference to the movie Monty Python and the Holy Grail
          • It is perfectly white except for its mouth, which has a blood red outline
          • It can be directly spawned in with the command /summon Rabbit ~ ~ ~ {RabbitType:99}
      • Rabbits can be tamed/bred using carrots, golden carrots or dandelions
        • Rabbits cannot be bred unless tamed
      • Rabbits will be scared of the player and run away from it when untamed, similarly to ocelots
    Items

    Gameplay

    • NBT tags
      • New {CommandStats:} tag for command blocks and signs
        • Allows a command block or sign to increase a certain score in the scoreboard when it runs successfully
          • The command will increase the score based on the number of items/blocks/entities/successes
          • For example, a command block with this tag running a command which affects items (e.g. /give) will cause it to update the score based on the number of items given
        • Usage: {CommandStats:{AffectedItemsName:"playername", AffectedItemsObjective:"objective", AffectedBlocksName:"playername", AffectedBlocksObjective:"objective", AffectedEntitiesName:"playername", AffectedEntitiesObjective:"objective", SuccessCountName:"playername", SuccessCountObjective:"objective"}}
    Changes

    • Improved debug mode world type
      • Tweaked world creation
        • Other world options are not available
        • Only Spectator mode can be enabled
      • Now includes additional block states
      • Arrangement of blocks is very different and a lot smaller, every block state only generates once
    • F3 Debug screen
      • Now shows variant states after the item (ex. minecraft:cauldron[level=1])
    • Particles
      • Changed the particle effect when landing on a block, looks a lot more scattered
    • Block models
      • Replaced block state names with the actual block state data, separated by commas.
    Fixes

    From released versions before 1.8
    • MC-15202 – Player can be pushed around by mobs while on horseback
    • MC-16387 – Nether Fortresses are ignoring "Generate Structure" setting at world creation
    • MC-26987 – Horse tries to breed with another horse that is not yet in Love mode
    • MC-29558 – Double plants cannot be broken by placing a different block on the block it occupies
    • MC-29803 – Statistics doesn't resize / Buttons missing after resize
    • MC-30002 – Falling / Landing particles / particles applied to the player centered on the block rather than the player
    • MC-36489 – Mooshrooms lose their name (from name tag) when sheared
    • MC-37416 – when the disk is put in jukebox the name does not appear
    From the 1.8 snapshots
    • MC-59146 – Dirt in achievement background has podzol texture
    And here is bugfix snapshot b:
    Changes

    Fixes

    From the previous snapshot
    • MC-59853 – Buttons positions are wrong
    • MC-59854 – Torches and buttons: wrong orientation
    • MC-59868 – Buttons are always pressed
    • MC-59869 – Levers spawn powered on floors or walls
    • MC-59886 – Piston Bug
    • MC-59915 – Comparators are default "powered"
    • MC-59908 – Comparator texture flipped

    I also did few screenshots from this snapshot:
     
    Last edited: Jul 3, 2014
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  2. Jivvi

    Jivvi Member Mafia Host

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    POTIONS OF LEAPING
     
  3. Danni122112

    Danni122112 The Drunk

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    Nice to see the spam section there being removed, and good to see a place where the new snapshots are still posted!
     
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  4. Chips

    Chips Member

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    i have read rabbit so much that i do not know what it means anymore
     
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  5. Notme

    Notme Member

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  6. Shanebat1

    Shanebat1 Member

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    BUNS
     
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  7. Hoog

    Hoog The Weeb

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    I think I'm more happy to see sheep finally dropping food...
     
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  8. DaniGrenade

    DaniGrenade Member

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    This snapshot summed up in one word: Rabbit.
     
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  9. _ChoasLego_

    _ChoasLego_ Member

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    WABBITS!
     
  10. Ltin

    Ltin Geezuslike Mafia Host

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    [​IMG]
    Shhhhh, im hunting wabbits.
     
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  11. Notme

    Notme Member

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    At least sheep are useful too.
    Also new players will be happy - no matter what passive land creature they kill, they will get food.
     
  12. lilzeppy

    lilzeppy Goldenface

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    This snapshot made my week.
     
  13. Dess

    Dess The UmbreOp

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    Excuse me for laughing at this part

    "Horse tries to breed with another horse that is not yet in Love mode"

    But I giggled a lot. Being immature
     
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  14. Notme

    Notme Member

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    We got snapshot 14w28a.
    There are no changes, that I could show off.

    Also 1.8 is coming slowly. It could probably come out on August.

    Here is changelog from wiki:
    Additions

    • Commands
      • /stats <entity|block> ... command
        • Usage:
          • /stats entity <selector> <mode>
          • /stats block [x] [y] [z] <mode>
        • Alternative way of interacting with CommandStats
    Changes

    • Servers
      • Servers can now customize network compression in server.properties
    • Enchantments & Effects
      • Enchantments and effects now accept named IDs as well as of numerical IDs
    • Video Settings
      • Alternative Block option to toggle alternative block models[2]
      • Useful for resource packs
    • Block States
      • All use of metadata in chunks is now converted to use block states instead[3]
    • Many optimizations to both the server (including singleplayer) and the client
    Fixes

    From released versions before 1.8
    • MC-1532 – TNT Flashing Graphic when lit looks cut up and faded. / Z-fighting
    • MC-2990 – Heads, beds, and doors can't be placed where there is thin snow
    • MC-8858 – Rain goes through upside-down stairs
    • MC-13633 – Horse's jump bar appears even when the horse isn't saddled yet
    • MC-16608 – Text Color in Hopper and Brewing Stand GUI changes
    • MC-18477 – Iron golems can see and attack invisible hostile mobs
    • MC-23940 – If you sleep in a bed near a transparent block, you can get in the block
    • MC-36718 – New fragmented sentences in translation
    • MC-43984 – Normal players can use player selectors
    • MC-53166 – Horses do not convert their owner to UUID
    • MC-55490 – Spawning Cows on Mooshrooms
    From the 1.8 snapshots
    • MC-46674 – Tools cant break Packed Ice faster
    • MC-53022 – Mobs not being targeted by team selector
    • MC-55515 – sign.edit with §(color) changes the sign color
    • MC-56251 – "/weather rain <time>" executed when weather is clear sets the weather to thunder
    • MC-56884 – Negative Color Crosshair when using resource pack
    • MC-58067 – Smooth & Chiseled Sandstone & Chiseled Quartz has Incorrect Bottom Texture
    • MC-60035 – Double slabs become seamless
    • MC-60039 – Server logging broken
    From the previous snapshot
    • MC-60093 – Blacksmith roof slabs oriented wrong
    • MC-60126 – Pistons retract on placement as if they were powered
    • MC-60150 – Fence Gates Placed Open
    • MC-60151 – Redstone repeaters are inverted
    • MC-60152 – Powered rail, detector rail, and activator rail are flipped when on an east/west slope
    • MC-60153 – iron door and wood door
    • MC-60156 – command blocks don't trigger when dispensed onto a redstone block
    • MC-60208 – Pumpkin / Melon Seeds fully grown when planted
    • MC-60297 – Command blocks not redstone updating when placed
    • MC-60349 – TNT spawns ignited on Desert Temples
    • MC-60483 – When placing fire on side of tnt it only renders on the side
     
  15. Ltin

    Ltin Geezuslike Mafia Host

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    Those new features this week are the best!
     
  16. Fiestaguy

    Fiestaguy The man with 8 fingers.

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    You dare kill a sheep and i slice your head off.
     
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  17. Ltin

    Ltin Geezuslike Mafia Host

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    /me kills fiesta for his wool
     
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  18. chicken23456789

    chicken23456789 Member

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    At least chickens are safe. What could you possibly get from killing a chicken. :D
     
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  19. Notme

    Notme Member

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    Feather for arrows :p

    A wild bugfix update arrived (b):

    Fixes

    From released versions before 1.8
    • MC-9473 – Unnecessary delay of "Done" button in the resource pack selection menu
    • MC-31365 – /summon and /setblock cannot specify chests, furnaces, dispensers, rails and droppers orientation
    • MC-56599 – On the /help menu it shows /clear <player> <item> <data-value>. But just "/clear" works so it should be /clear [player] <item> <data-value>
    From the 1.8 snapshots
    • MC-47647 – Blocks worn as heads float at standing height when sneaking.
    • MC-57831 – Monsters Spawning Inside Blocks / Spawner ignoring light levels
    • MC-57973 – Dark Oak / Acacia Leaves missing texture
    • MC-58102 – Brewing stands look empty on relogging until you open them
    • MC-58444 – Item Frames Use Oak Wood Texture
    • MC-59258 – Breaking grass or tall grass can drop seeds with a missing texture
    • MC-59327 – Breaking bottom block / replacing top block of double-tall plants yields double-tall plant item
    • MC-59602 – Hoppers/Dropper can't put empty bucket in furnace / can't take water bucket out of furnace
    • MC-59852 – Certain slabs have incorrect names
    • MC-59872 – dark oak leaves have no name
    • MC-59946 – Trapdoors appear on the opposite side of where they are placed when open.
    • MC-60009 – Red mushroom block variants reversed/misnamed
    • MC-60151 – Redstone repeaters are inverted
    • MC-60814 – Giant mushroom has right texture in inventory & drop, but not when placed
    • MC-61122 – fire_nsewu has a mis-placed face
    From the previous snapshot
    • MC-61029 – Snow layers have incorrect hitboxes
    • MC-61031 – GUI and blocks turn white when changing mipmap levels
    • MC-61043 – Ladders take up full block, cannot climb
    • MC-61058 – Tripwire stays activated, even after entities have moved away from activation zone.
    • MC-61059 – Growing crops give error about unknown property on Farmland
    • MC-61066 – Ladders accidentally get Facing from a block that is not a ladder.
    • MC-61080 – Hostile mobs despawn when changed to spectator mode
    • MC-61082 – Placing wooden slabs crash the game
    • MC-61083 – Client crashes when entering the Nether
    • MC-61091 – Minecraft World Flickering
    • MC-61093 – Game Crash When Right Clicking With Empty Bucket
    • MC-61107 – Crash with f3 on tripwire
    • MC-61112 – When a sign clickEvent is used to give items, the items don't show up until the world is reloaded
    • MC-61125 – Tripwire not attaches to hooks visually, F3 crash
    • MC-61128 – Connection lost when connecting to server
    • MC-61140 – Slabs can't be placed next to slabs
    • MC-61148 – Invalid age set on Cocoa during generation
    • MC-61155 – Water texture bug
    • MC-61156 – Chunk distance sorter violating contact
    • MC-61163 – /clone move does not update redstone
    • MC-61167 – All the symbols on an Enchanting Table are blocks
    • MC-61216 – /setblock gives an unknown error when a block does not have 0 as a damage value
    • MC-61247 – Dropped Items Going Into the Ground
    • MC-61315 – soundEvent with no name - [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:
    • MC-61340 – Vines slow you in spectator mode
    • MC-61344 – Mipmap Bugs with dragging the slider
    • MC-61354 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=extended, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
    • MC-61355 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=north, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
    • MC-61357 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=open, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
    • MC-61358 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=occupied, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
    • MC-61359 – Hopper: java.lang.IllegalArgumentException: Cannot get property bcj{name=half, clazz=class auu, values=[top, bottom]} as it does not exist!
    • MC-61360 – Hopper: java.lang.IllegalArgumentException: Cannot get property bcj{name=variant, clazz=class ati, values=[dirt, coarse_dirt, podzol]} as it does not exist!
    • MC-61371 – Hopper: java.lang.IllegalArgumentException: Cannot set property bck{name=facing, clazz=class ei, values=[down, up, north, south, west, east]} to null on block
    • MC-61372 – Crash by moving half slabs with pistons
    • MC-61409 – When an activated Tripwire Hook is deactivated, it keeps sending redstone pulse.
    Beta 1.8 was released 15th September 2011.
    INBY 1.8 (or subsequent bug fix updates) gets released in September.
    ---------------------------
    New snapshot, ladies - its 14w29b.

    Here is changelog from wiki:
    Additions

    • Options
      • Multiplayer settings
        • 'Reduced debug info' toggle to enable/disable reduced information on the F3 debug screen
      • Video settings
        • 'Use VBOs' toggle to enable/disable vertex buffer objects
    • Gamerules
      • reducedDebugInfo
        • Gamerule to enable/disable reduced information on the F3 debug screen
        • Op-only unlike the 'Reduced debug info' toggle in multiplayer settings
        • Overrides 'reduced debug info' settings in clients
      • The ability to create gamerule variables[2]
        • These are fake gamerules which don't actually affect your world, but can be used with /stats
        • Declare using /gamerule <newRuleName> <value>
        • Access using /gamerule <newRuleName>
    Changes

    Fixes

    From released versions before 1.8
    • MC-71 – Mobs don't spawn next to water streams if the x and z coordinates are negative
    • MC-393 – Starvation prevents sleeping in bed on peaceful
    • MC-404 – Viewing a map while invisible still shows both hands holding it
    • MC-455 – Standing on exact X.0 Z.0 coordinates prevents breaking/placing block in north west
    • MC-486 – Zombies and skeletons don't burn on slabs
    • MC-506 – You can make smooth sandstone into smooth sandstone
    • MC-665 – Minecarts and TNT are not moved by water currents
    • MC-676 – Signs and chests do not display cracking animation
    • MC-61586 – Client freezes for ~1 second in multiplayer when opacity of a block changes next to unloaded chunk
    From the 1.8 snapshots
    • MC-49041 – Teleporting with rotation might twist your head
    • MC-53033 – Unable to disable nameTagVisilibity for someone in spectator mode
    • MC-57516 – CanPickUpLoot and CustomNameVisible not working
    • MC-59052 – Cannot add fake players or named entities to scoreboard teams
    • MC-59602 – Hoppers/droppers can't take water bucket out of furnace
    • MC-59634 – You get the message "Your game mode has been updated" even when sendCommandFeedback = false
    • MC-59946 – Iron trapdoors appear on the opposite side of where they are placed when open (east/west orientation)
    • MC-60279 – Detector rails render as unpowered, even when powered
    • MC-61033 – /particle command doesn't work
    From the previous snapshot
    • MC-61451 – Frame-rate drop in 14w28b
    • MC-61453 – /title command writing errors on the server log
    • MC-61505 – Mob spawners count min/max spawn delay with a rate of 10 instead of 1
    • MC-61519 – Chests that should be oriented east/west are oriented north in desert temples
    • MC-61577 – CommandStats are not used when a command sign is right-clicked by non-OPs
    • MC-61666 – Cannot /setblock or fill ender chests
    • MC-61711 – Sidebar scoreboard shows the lowest scores and not the best when hitting the limit of the sidebar

    Also here is bugfix snapshot:
    Changes

    • Optimizations
      • Threaded chunk rendering
    Fixes

    From the previous snapshot
    • MC-62116 – Players loses CommandStats{} after death
    • MC-62134 – #players are taking up space on the sidebar display
     
    Last edited: Jan 13, 2016
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  20. Hoog

    Hoog The Weeb

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  21. Notme

    Notme Member

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    Minecraft is now much more optimized now :D
     
  22. Danni122112

    Danni122112 The Drunk

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    I got more fps on classic though =(
     
  23. Notme

    Notme Member

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    Well world was much smaller back then :p
    I still cant reach my 2222 FPS from classic, even if I take everything to minimum XD
    ------------------------------------------------------

    There is new snapshot - 14w30b.

    Here is changelog:

    Additions

    • Banners
      • Can be worn as head gear - but only using commands
      • Over 4006 possible combinations
      • Crafted like a sign, just with one color of wool instead of planks
      • Can be stacked to 16
      • Most patterns are created by arranging dyes in certain ways around a banner on a crafting table
      • Additional patterns: creeper, skull & crossbones, brick, and flower - making these without dyes will result in a black pattern, use dyes to get different colors (items: creeper skull, wither skeleton skull, brick block, oxeye daisy)
      • 33 crafting recipes which produce different patterns
      • Up to 6 layers of patterns possible
      • Can be placed on walls or on the ground (16 rotations possible)
      • Sway with the wind
      • Can be cloned by crafting them together with a blank banner
      • Top-most layer can be removed using cauldrons
    • NBT tags
      • New Silent tag for entities
        • Setting to 1 disables sound produced by that entity, such as idle and hurt sounds.
    Changes

    • Commands
    • Mob Heads
      • Made Creeper, Skeleton and Zombie Heads available in survival
      • Creepers, Skeletons, Wither Skeletons, and Zombies drop their heads when killed by charged creepers. Wither Skeletons continue to have heads as rare drops.
      • Skulls worn on heads are now bigger so the 2nd skin layer no longer peaks through
      • Player and mob heads in inventories and held by mobs/players now display the actual head
    • Video Settings
      • Render distance slider now goes up to 32 when using 64-bit Java
        • Requires 2 GB of allocated RAM
      • Removed Advanced OpenGL
    • Performance improvements
      • Rewrote chunk sorting
      • Ported over the visibility culling code from MCPE to avoid rendering invisible stuff
      • Threaded chunk rebuilds
    • Lighting
      • Completely fixed black spots
      • You will need to re-load old worlds for them to be fixed[2]
    • F3 debug screen
      • Now displays how many chunk sections are being rendered currently and how many chunk sections are out of view in percent, the OpenGL version, display size, vendor and GPU
      • "Vanilla" added to the version number. eg: "Minecraft 14w30b (14w30b/Vanilla)"
        • Presumably this will say something different if modded. No mods (or even APIs) currently exist for versions this recent.
    • F3+H tooltips now show how many NBT tags an item has
    Fixes

    From released versions before 1.8
    • MC-4930 – Flight can be faster than chunk load
    • MC-7508 – Lighting error due to Chunk.heightMap ignoring block at the top level of an ExtendedBlockStorage instance (off by 1 error)
    • MC-29490 – 1.7 lighting bug / black spots
    • MC-30568 – /summon command can't summon lightning
    • MC-32514 – The well in a desert village is made out of the wrong material / cobblestone
    • MC-58823 – options.txt has advancedOpengl:true also for graphic cards without Advanced OpenGL in video settings
    From the 1.8 snapshots
    • MC-46225 – Falling sand can replace pistons, destroying them
    • MC-58790 – Sign with /give / /replaceitem doesn't update player inventory
    • MC-59979 – Bug in the F3 menu
    • MC-60301 – Broken resource packs: game crashes when I try to load 14w27a/b
    • MC-60552 – Flower pots with metadata placed in 1.7 will not render in 1.8 snapshots / metadata not removed
    • MC-62127 – Turning off VSync crashes the game
    • MC-62138 – "#PLAYER" appears on sidebar
    • MC-62180 – /testfor @p doesn't consider x, y, z anymore
    • MC-62493 – "/worldborder get" can display invalid size using "/worldborder add"
    • MC-62655 – Cubic player selector always finds player if there are more than 31 entities around
    From the previous snapshot
    • MC-62170 – Carpet has incorrect height
    • MC-62166 – Breaking / placing / changing blocks has a delay to disappear / appear
    • MC-62170 – Carpet has incorrect height?
    • MC-62223 – Crash in Video Settings menu
    • MC-62240 – Command selector parameters dx, dy and dz don't work
    • MC-62267 – Game crashes when trying to enable VSync
    • MC-62342 – Slabs can not be placed in adventure mode with tag CanPlaceOn
    • MC-62349 – Hopper: java.lang.NullPointerException: Saving entity NBT
    • MC-62379 – Spawners (dungeons, strongholds, etc...) can spawn mobs outside of worldborder
    • MC-62419 – Hopper: java.lang.IllegalArgumentException: Cannot get property bcy{name=half, clazz=class ats, values=[upper, lower]} as it does not exist in bch{block=minec
    • MC-62499 – /replaceitem block has incorrect syntax
    • MC-62504 – /kill adds 214748364 / 0xCCCCCCC to "Damage Taken" statistics
    • MC-62507 – Overlapping dungeons don't spawn correctly
    • MC-62558 – Rendering empty chunks/cubes in 14w29b (or number of rendered chunks on debug screen (C) is wrong)
    • MC-62736 – /replaceitem command not updated when the command was executed with a sign
    • MC-62789 – Chunks containing paintings may be wiped and regenerated upon load

    Aaaand bugfix snapshot:
    Fixes

    From the 1.8 snapshots
    • MC-47591 – Held Items are black and sky turns dark while riding a Minecart / Boat
    • MC-62202 – Debug profiling crash: Ticking Entity: java.lang.ArrayIndexOutOfBoundsException: -1
    • MC-62582 – Chests, signs, and ender chests do not render in empty chunks
    • MC-62583 – Destroying the last block model in a chunk causes ghost blocks
    • MC-62896 – Keep dying just after respawning
    From the previous snapshot
    • MC-63025 – Chunks don't reload until the mouse moves
    Edit:
    Banners could be used for SMP clans and stuff:
    [​IMG]

    Here is snapshot "c"
    Changes

    • Banners
      • Now have some new patterns
        • 'Cross' which puts a cross on the banner (slightly thinner than when using stripes)
        • 'Border' which adds a border to the banner (again thinner than when using stripes)
        • 'Curly border' which adds a more decorative border
        • 'Mojang logo' which adds the Mojang logo
    • Lighting
      • Some black spots will now occur
      • The black spots bug-fix was responsible for MC-62993, which was causing trees in certain biomes to not generate.[2]
    Fixes

    From the 1.8 snapshots
    • MC-57992 – Broken sunflower model (upper block part of stem missing)
    • MC-58512 – Multiplayer: entity rendering weird while using player heads / spawned mobs with player heads
    • MC-61603 – When you look down, the textures glitch out
    • MC-62017 – Texture of dark acacia and dark oak leaves are missing when the break with a tool with silk touch
    • MC-62514 – 4x4 resourcepacks cause screen flicker
    • MC-62981 – Sun / moon / stars disappear when looking at them with render distance < 7
    • MC-62984 – Crash "Tesselating block model" (java.lang.IndexOutOfBoundsException @ java.util.ArrayList.rangeCheck)
    • MC-62993 – Some trees are not / rarely / improperly generating in certain biomes
    • MC-63008 – When having a mob head in the hotbar / inventory / UI, transparent blocks change texture in the hotbar / inventory / UI
    • MC-63107 – Player head bugs (2.0)
    • MC-63288 – Launcher treats crash report as modded / bottom part of crash report missing
    • MC-63333 – Terrain behaves very strangely near world edge
    From the previous snapshot
    • MC-63070 – Chunks do not render behind the player in F5
    • MC-63072 – Hopper: java.util.ConcurrentModificationException
    • MC-63148 – LightningBolt not listed when using Tab ↹ on /summon
    • MC-63188 – Another crash in 14w30b
    • MC-63197 – Crash "Tesselating block model" (java.lang.IndexOutOfBoundsException @ at java.nio.Buffer.checkIndex)
    • MC-63290 – Tetxure flickering
    • MC-63305 – When rendering chunks, game crashes when loading ocean
    • MC-63345 – Minecraft started crashing every 15 minutes or so repeatedly
    • MC-63369 – Lightning tesselating block model crash
    • MC-63376 – Client crashing every 1-2 minutes
    • MC-63395 – I could not report it by launcher (my game crashed)
     
    Last edited: Jan 13, 2016
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  24. Hoog

    Hoog The Weeb

    • Donor
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    Loving the newest snapshot!!

    [​IMG]
     
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  25. Notme

    Notme Member

    Joined:
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    I picked max render distance and ran out of allocated RAM XD
     
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