Minecraft Snapshot Thread!


Self-Aware Forum AI
Aug 6, 2011
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Well News & Digital Diamonds section went puff. So I created thread for Minecraft snapshots!
This post will be always for last snapshot. (well b, c and so wil be here too).

Here is changelog from wiki for 14w27a:


  • Rabbits
    • Have 8 skins including: Black, White, Brown, Gold, Black & White, Salt & Pepper, Toast, and the Killer Rabbit of Caerbannog
      • Naming a Rabbit Spawn egg or Name Tag "Toast" will give Rabbits a special skin as a memorial to user xyzen420's girlfriend's rabbit Toast
      • The Killer Rabbit of Caerbannog
        • 1/1000 chance of spawning, it is hostile and deals 5 (damage) in easy, 8 (damage) in normal difficulty and 12 (damage) in hard
        • A reference to the movie Monty Python and the Holy Grail
        • It is perfectly white except for its mouth, which has a blood red outline
        • It can be directly spawned in with the command /summon Rabbit ~ ~ ~ {RabbitType:99}
    • Rabbits can be tamed/bred using carrots, golden carrots or dandelions
      • Rabbits cannot be bred unless tamed
    • Rabbits will be scared of the player and run away from it when untamed, similarly to ocelots


  • NBT tags
    • New {CommandStats:} tag for command blocks and signs
      • Allows a command block or sign to increase a certain score in the scoreboard when it runs successfully
        • The command will increase the score based on the number of items/blocks/entities/successes
        • For example, a command block with this tag running a command which affects items (e.g. /give) will cause it to update the score based on the number of items given
      • Usage: {CommandStats:{AffectedItemsName:"playername", AffectedItemsObjective:"objective", AffectedBlocksName:"playername", AffectedBlocksObjective:"objective", AffectedEntitiesName:"playername", AffectedEntitiesObjective:"objective", SuccessCountName:"playername", SuccessCountObjective:"objective"}}

  • Improved debug mode world type
    • Tweaked world creation
      • Other world options are not available
      • Only Spectator mode can be enabled
    • Now includes additional block states
    • Arrangement of blocks is very different and a lot smaller, every block state only generates once
  • F3 Debug screen
    • Now shows variant states after the item (ex. minecraft:cauldron[level=1])
  • Particles
    • Changed the particle effect when landing on a block, looks a lot more scattered
  • Block models
    • Replaced block state names with the actual block state data, separated by commas.

From released versions before 1.8
  • MC-15202 – Player can be pushed around by mobs while on horseback
  • MC-16387 – Nether Fortresses are ignoring "Generate Structure" setting at world creation
  • MC-26987 – Horse tries to breed with another horse that is not yet in Love mode
  • MC-29558 – Double plants cannot be broken by placing a different block on the block it occupies
  • MC-29803 – Statistics doesn't resize / Buttons missing after resize
  • MC-30002 – Falling / Landing particles / particles applied to the player centered on the block rather than the player
  • MC-36489 – Mooshrooms lose their name (from name tag) when sheared
  • MC-37416 – when the disk is put in jukebox the name does not appear
From the 1.8 snapshots
  • MC-59146 – Dirt in achievement background has podzol texture
And here is bugfix snapshot b:


From the previous snapshot
  • MC-59853 – Buttons positions are wrong
  • MC-59854 – Torches and buttons: wrong orientation
  • MC-59868 – Buttons are always pressed
  • MC-59869 – Levers spawn powered on floors or walls
  • MC-59886 – Piston Bug
  • MC-59915 – Comparators are default "powered"
  • MC-59908 – Comparator texture flipped

I also did few screenshots from this snapshot:
Last edited:


Mafia Host
Jun 9, 2012
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The Drunk
Nov 21, 2011
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Nice to see the spam section there being removed, and good to see a place where the new snapshots are still posted!


Self-Aware Forum AI
Aug 6, 2011
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At least sheep are useful too.
Also new players will be happy - no matter what passive land creature they kill, they will get food.


The UmbreOp
Oct 4, 2011
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Excuse me for laughing at this part

"Horse tries to breed with another horse that is not yet in Love mode"

But I giggled a lot. Being immature
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Reactions: Lux, Naoh and Notme


Self-Aware Forum AI
Aug 6, 2011
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We got snapshot 14w28a.
There are no changes, that I could show off.

Also 1.8 is coming slowly. It could probably come out on August.

Here is changelog from wiki:

  • Commands
    • /stats <entity|block> ... command
      • Usage:
        • /stats entity <selector> <mode>
        • /stats block [x] [y] [z] <mode>
      • Alternative way of interacting with CommandStats

  • Servers
    • Servers can now customize network compression in server.properties
  • Enchantments & Effects
    • Enchantments and effects now accept named IDs as well as of numerical IDs
  • Video Settings
    • Alternative Block option to toggle alternative block models[sup][2][/sup]
    • Useful for resource packs
  • Block States
    • All use of metadata in chunks is now converted to use block states instead[sup][3][/sup]
  • Many optimizations to both the server (including singleplayer) and the client

From released versions before 1.8
  • MC-1532 – TNT Flashing Graphic when lit looks cut up and faded. / Z-fighting
  • MC-2990 – Heads, beds, and doors can't be placed where there is thin snow
  • MC-8858 – Rain goes through upside-down stairs
  • MC-13633 – Horse's jump bar appears even when the horse isn't saddled yet
  • MC-16608 – Text Color in Hopper and Brewing Stand GUI changes
  • MC-18477 – Iron golems can see and attack invisible hostile mobs
  • MC-23940 – If you sleep in a bed near a transparent block, you can get in the block
  • MC-36718 – New fragmented sentences in translation
  • MC-43984 – Normal players can use player selectors
  • MC-53166 – Horses do not convert their owner to UUID
  • MC-55490 – Spawning Cows on Mooshrooms
From the 1.8 snapshots
  • MC-46674 – Tools cant break Packed Ice faster
  • MC-53022 – Mobs not being targeted by team selector
  • MC-55515 – sign.edit with §(color) changes the sign color
  • MC-56251 – "/weather rain <time>" executed when weather is clear sets the weather to thunder
  • MC-56884 – Negative Color Crosshair when using resource pack
  • MC-58067 – Smooth & Chiseled Sandstone & Chiseled Quartz has Incorrect Bottom Texture
  • MC-60035 – Double slabs become seamless
  • MC-60039 – Server logging broken
From the previous snapshot
  • MC-60093 – Blacksmith roof slabs oriented wrong
  • MC-60126 – Pistons retract on placement as if they were powered
  • MC-60150 – Fence Gates Placed Open
  • MC-60151 – Redstone repeaters are inverted
  • MC-60152 – Powered rail, detector rail, and activator rail are flipped when on an east/west slope
  • MC-60153 – iron door and wood door
  • MC-60156 – command blocks don't trigger when dispensed onto a redstone block
  • MC-60208 – Pumpkin / Melon Seeds fully grown when planted
  • MC-60297 – Command blocks not redstone updating when placed
  • MC-60349 – TNT spawns ignited on Desert Temples
  • MC-60483 – When placing fire on side of tnt it only renders on the side


Mafia Host
Apr 7, 2013
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Those new features this week are the best!


Self-Aware Forum AI
Aug 6, 2011
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At least chickens are safe. What could you possibly get from killing a chicken. :D
Feather for arrows :p

A wild bugfix update arrived (b):


From released versions before 1.8
  • MC-9473 – Unnecessary delay of "Done" button in the resource pack selection menu
  • MC-31365 – /summon and /setblock cannot specify chests, furnaces, dispensers, rails and droppers orientation
  • MC-56599 – On the /help menu it shows /clear <player> <item> <data-value>. But just "/clear" works so it should be /clear [player] <item> <data-value>
From the 1.8 snapshots
  • MC-47647 – Blocks worn as heads float at standing height when sneaking.
  • MC-57831 – Monsters Spawning Inside Blocks / Spawner ignoring light levels
  • MC-57973 – Dark Oak / Acacia Leaves missing texture
  • MC-58102 – Brewing stands look empty on relogging until you open them
  • MC-58444 – Item Frames Use Oak Wood Texture
  • MC-59258 – Breaking grass or tall grass can drop seeds with a missing texture
  • MC-59327 – Breaking bottom block / replacing top block of double-tall plants yields double-tall plant item
  • MC-59602 – Hoppers/Dropper can't put empty bucket in furnace / can't take water bucket out of furnace
  • MC-59852 – Certain slabs have incorrect names
  • MC-59872 – dark oak leaves have no name
  • MC-59946 – Trapdoors appear on the opposite side of where they are placed when open.
  • MC-60009 – Red mushroom block variants reversed/misnamed
  • MC-60151 – Redstone repeaters are inverted
  • MC-60814 – Giant mushroom has right texture in inventory & drop, but not when placed
  • MC-61122 – fire_nsewu has a mis-placed face
From the previous snapshot
  • MC-61029 – Snow layers have incorrect hitboxes
  • MC-61031 – GUI and blocks turn white when changing mipmap levels
  • MC-61043 – Ladders take up full block, cannot climb
  • MC-61058 – Tripwire stays activated, even after entities have moved away from activation zone.
  • MC-61059 – Growing crops give error about unknown property on Farmland
  • MC-61066 – Ladders accidentally get Facing from a block that is not a ladder.
  • MC-61080 – Hostile mobs despawn when changed to spectator mode
  • MC-61082 – Placing wooden slabs crash the game
  • MC-61083 – Client crashes when entering the Nether
  • MC-61091 – Minecraft World Flickering
  • MC-61093 – Game Crash When Right Clicking With Empty Bucket
  • MC-61107 – Crash with f3 on tripwire
  • MC-61112 – When a sign clickEvent is used to give items, the items don't show up until the world is reloaded
  • MC-61125 – Tripwire not attaches to hooks visually, F3 crash
  • MC-61128 – Connection lost when connecting to server
  • MC-61140 – Slabs can't be placed next to slabs
  • MC-61148 – Invalid age set on Cocoa during generation
  • MC-61155 – Water texture bug
  • MC-61156 – Chunk distance sorter violating contact
  • MC-61163 – /clone move does not update redstone
  • MC-61167 – All the symbols on an Enchanting Table are blocks
  • MC-61216 – /setblock gives an unknown error when a block does not have 0 as a damage value
  • MC-61247 – Dropped Items Going Into the Ground
  • MC-61315 – soundEvent with no name - [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:
  • MC-61340 – Vines slow you in spectator mode
  • MC-61344 – Mipmap Bugs with dragging the slider
  • MC-61354 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=extended, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61355 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=north, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61357 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=open, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61358 – Hopper: java.lang.IllegalArgumentException: Cannot get property bci{name=occupied, clazz=class java.lang.Boolean, values=[true, false]} as it does not exist!
  • MC-61359 – Hopper: java.lang.IllegalArgumentException: Cannot get property bcj{name=half, clazz=class auu, values=[top, bottom]} as it does not exist!
  • MC-61360 – Hopper: java.lang.IllegalArgumentException: Cannot get property bcj{name=variant, clazz=class ati, values=[dirt, coarse_dirt, podzol]} as it does not exist!
  • MC-61371 – Hopper: java.lang.IllegalArgumentException: Cannot set property bck{name=facing, clazz=class ei, values=[down, up, north, south, west, east]} to null on block
  • MC-61372 – Crash by moving half slabs with pistons
  • MC-61409 – When an activated Tripwire Hook is deactivated, it keeps sending redstone pulse.
Beta 1.8 was released 15th September 2011.
INBY 1.8 (or subsequent bug fix updates) gets released in September.
New snapshot, ladies - its 14w29b.

Here is changelog from wiki:

  • Options
    • Multiplayer settings
      • 'Reduced debug info' toggle to enable/disable reduced information on the F3 debug screen
    • Video settings
      • 'Use VBOs' toggle to enable/disable vertex buffer objects
  • Gamerules
    • reducedDebugInfo
      • Gamerule to enable/disable reduced information on the F3 debug screen
      • Op-only unlike the 'Reduced debug info' toggle in multiplayer settings
      • Overrides 'reduced debug info' settings in clients
    • The ability to create gamerule variables[sup][2][/sup]
      • These are fake gamerules which don't actually affect your world, but can be used with /stats
      • Declare using /gamerule <newRuleName> <value>
      • Access using /gamerule <newRuleName>


From released versions before 1.8
  • MC-71 – Mobs don't spawn next to water streams if the x and z coordinates are negative
  • MC-393 – Starvation prevents sleeping in bed on peaceful
  • MC-404 – Viewing a map while invisible still shows both hands holding it
  • MC-455 – Standing on exact X.0 Z.0 coordinates prevents breaking/placing block in north west
  • MC-486 – Zombies and skeletons don't burn on slabs
  • MC-506 – You can make smooth sandstone into smooth sandstone
  • MC-665 – Minecarts and TNT are not moved by water currents
  • MC-676 – Signs and chests do not display cracking animation
  • MC-61586 – Client freezes for ~1 second in multiplayer when opacity of a block changes next to unloaded chunk
From the 1.8 snapshots
  • MC-49041 – Teleporting with rotation might twist your head
  • MC-53033 – Unable to disable nameTagVisilibity for someone in spectator mode
  • MC-57516 – CanPickUpLoot and CustomNameVisible not working
  • MC-59052 – Cannot add fake players or named entities to scoreboard teams
  • MC-59602 – Hoppers/droppers can't take water bucket out of furnace
  • MC-59634 – You get the message "Your game mode has been updated" even when sendCommandFeedback = false
  • MC-59946 – Iron trapdoors appear on the opposite side of where they are placed when open (east/west orientation)
  • MC-60279 – Detector rails render as unpowered, even when powered
  • MC-61033 – /particle command doesn't work
From the previous snapshot
  • MC-61451 – Frame-rate drop in 14w28b
  • MC-61453 – /title command writing errors on the server log
  • MC-61505 – Mob spawners count min/max spawn delay with a rate of 10 instead of 1
  • MC-61519 – Chests that should be oriented east/west are oriented north in desert temples
  • MC-61577 – CommandStats are not used when a command sign is right-clicked by non-OPs
  • MC-61666 – Cannot /setblock or fill ender chests
  • MC-61711 – Sidebar scoreboard shows the lowest scores and not the best when hitting the limit of the sidebar

Also here is bugfix snapshot:

  • Optimizations
    • Threaded chunk rendering

From the previous snapshot
  • MC-62116 – Players loses CommandStats{} after death
  • MC-62134 – #players are taking up space on the sidebar display
Last edited:
  • Sad
Reactions: chicken23456789


Self-Aware Forum AI
Aug 6, 2011
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I got more fps on classic though =(
Well world was much smaller back then :p
I still cant reach my 2222 FPS from classic, even if I take everything to minimum XD

There is new snapshot - 14w30b.

Here is changelog:


  • Banners
    • Can be worn as head gear - but only using commands
    • Over 400[sup]6[/sup] possible combinations
    • Crafted like a sign, just with one color of wool instead of planks
    • Can be stacked to 16
    • Most patterns are created by arranging dyes in certain ways around a banner on a crafting table
    • Additional patterns: creeper, skull & crossbones, brick, and flower - making these without dyes will result in a black pattern, use dyes to get different colors (items: creeper skull, wither skeleton skull, brick block, oxeye daisy)
    • 33 crafting recipes which produce different patterns
    • Up to 6 layers of patterns possible
    • Can be placed on walls or on the ground (16 rotations possible)
    • Sway with the wind
    • Can be cloned by crafting them together with a blank banner
    • Top-most layer can be removed using cauldrons
  • NBT tags
    • New Silent tag for entities
      • Setting to 1 disables sound produced by that entity, such as idle and hurt sounds.

  • Commands
  • Mob Heads
    • Made Creeper, Skeleton and Zombie Heads available in survival
    • Creepers, Skeletons, Wither Skeletons, and Zombies drop their heads when killed by charged creepers. Wither Skeletons continue to have heads as rare drops.
    • Skulls worn on heads are now bigger so the 2nd skin layer no longer peaks through
    • Player and mob heads in inventories and held by mobs/players now display the actual head
  • Video Settings
    • Render distance slider now goes up to 32 when using 64-bit Java
      • Requires 2 GB of allocated RAM
    • Removed Advanced OpenGL
  • Performance improvements
    • Rewrote chunk sorting
    • Ported over the visibility culling code from MCPE to avoid rendering invisible stuff
    • Threaded chunk rebuilds
  • Lighting
    • Completely fixed black spots
    • You will need to re-load old worlds for them to be fixed[sup][2][/sup]
  • F3 debug screen
    • Now displays how many chunk sections are being rendered currently and how many chunk sections are out of view in percent, the OpenGL version, display size, vendor and GPU
    • "Vanilla" added to the version number. eg: "Minecraft 14w30b (14w30b/Vanilla)"
      • Presumably this will say something different if modded. No mods (or even APIs) currently exist for versions this recent.
  • F3+H tooltips now show how many NBT tags an item has

From released versions before 1.8
  • MC-4930 – Flight can be faster than chunk load
  • MC-7508 – Lighting error due to Chunk.heightMap ignoring block at the top level of an ExtendedBlockStorage instance (off by 1 error)
  • MC-29490 – 1.7 lighting bug / black spots
  • MC-30568 – /summon command can't summon lightning
  • MC-32514 – The well in a desert village is made out of the wrong material / cobblestone
  • MC-58823 – options.txt has advancedOpengl:true also for graphic cards without Advanced OpenGL in video settings
From the 1.8 snapshots
  • MC-46225 – Falling sand can replace pistons, destroying them
  • MC-58790 – Sign with /give / /replaceitem doesn't update player inventory
  • MC-59979 – Bug in the [BCOLOR=#f9f9f9]F3[/BCOLOR] menu
  • MC-60301 – Broken resource packs: game crashes when I try to load 14w27a/b
  • MC-60552 – Flower pots with metadata placed in 1.7 will not render in 1.8 snapshots / metadata not removed
  • MC-62127 – Turning off VSync crashes the game
  • MC-62138 – "#PLAYER" appears on sidebar
  • MC-62180 – /testfor @p doesn't consider x, y, z anymore
  • MC-62493 – "/worldborder get" can display invalid size using "/worldborder add"
  • MC-62655 – Cubic player selector always finds player if there are more than 31 entities around
From the previous snapshot
  • MC-62170 – Carpet has incorrect height
  • MC-62166 – Breaking / placing / changing blocks has a delay to disappear / appear
  • MC-62170 – Carpet has incorrect height?
  • MC-62223 – Crash in Video Settings menu
  • MC-62240 – Command selector parameters dx, dy and dz don't work
  • MC-62267 – Game crashes when trying to enable VSync
  • MC-62342 – Slabs can not be placed in adventure mode with tag CanPlaceOn
  • MC-62349 – Hopper: java.lang.NullPointerException: Saving entity NBT
  • MC-62379 – Spawners (dungeons, strongholds, etc...) can spawn mobs outside of worldborder
  • MC-62419 – Hopper: java.lang.IllegalArgumentException: Cannot get property bcy{name=half, clazz=class ats, values=[upper, lower]} as it does not exist in bch{block=minec
  • MC-62499 – /replaceitem block has incorrect syntax
  • MC-62504 – /kill adds 214748364 / 0xCCCCCCC to "Damage Taken" statistics
  • MC-62507 – Overlapping dungeons don't spawn correctly
  • MC-62558 – Rendering empty chunks/cubes in 14w29b (or number of rendered chunks on debug screen (C) is wrong)
  • MC-62736 – /replaceitem command not updated when the command was executed with a sign
  • MC-62789 – Chunks containing paintings may be wiped and regenerated upon load

Aaaand bugfix snapshot:

From the 1.8 snapshots
  • MC-47591 – Held Items are black and sky turns dark while riding a Minecart / Boat
  • MC-62202 – Debug profiling crash: Ticking Entity: java.lang.ArrayIndexOutOfBoundsException: -1
  • MC-62582 – Chests, signs, and ender chests do not render in empty chunks
  • MC-62583 – Destroying the last block model in a chunk causes ghost blocks
  • MC-62896 – Keep dying just after respawning
From the previous snapshot
  • MC-63025 – Chunks don't reload until the mouse moves
Banners could be used for SMP clans and stuff:

Here is snapshot "c"

  • Banners
    • Now have some new patterns
      • 'Cross' which puts a cross on the banner (slightly thinner than when using stripes)
      • 'Border' which adds a border to the banner (again thinner than when using stripes)
      • 'Curly border' which adds a more decorative border
      • 'Mojang logo' which adds the Mojang logo
  • Lighting
    • Some black spots will now occur
    • The black spots bug-fix was responsible for MC-62993, which was causing trees in certain biomes to not generate.[sup][2][/sup]

From the 1.8 snapshots
  • MC-57992 – Broken sunflower model (upper block part of stem missing)
  • MC-58512 – Multiplayer: entity rendering weird while using player heads / spawned mobs with player heads
  • MC-61603 – When you look down, the textures glitch out
  • MC-62017 – Texture of dark acacia and dark oak leaves are missing when the break with a tool with silk touch
  • MC-62514 – 4x4 resourcepacks cause screen flicker
  • MC-62981 – Sun / moon / stars disappear when looking at them with render distance < 7
  • MC-62984 – Crash "Tesselating block model" (java.lang.IndexOutOfBoundsException @ java.util.ArrayList.rangeCheck)
  • MC-62993 – Some trees are not / rarely / improperly generating in certain biomes
  • MC-63008 – When having a mob head in the hotbar / inventory / UI, transparent blocks change texture in the hotbar / inventory / UI
  • MC-63107 – Player head bugs (2.0)
  • MC-63288 – Launcher treats crash report as modded / bottom part of crash report missing
  • MC-63333 – Terrain behaves very strangely near world edge
From the previous snapshot
  • MC-63070 – Chunks do not render behind the player in [BCOLOR=#f9f9f9]F5[/BCOLOR]
  • MC-63072 – Hopper: java.util.ConcurrentModificationException
  • MC-63148 – LightningBolt not listed when using [BCOLOR=#f9f9f9]Tab ↹[/BCOLOR] on /summon
  • MC-63188 – Another crash in 14w30b
  • MC-63197 – Crash "Tesselating block model" (java.lang.IndexOutOfBoundsException @ at java.nio.Buffer.checkIndex)
  • MC-63290 – Tetxure flickering
  • MC-63305 – When rendering chunks, game crashes when loading ocean
  • MC-63345 – Minecraft started crashing every 15 minutes or so repeatedly
  • MC-63369 – Lightning tesselating block model crash
  • MC-63376 – Client crashing every 1-2 minutes
  • MC-63395 – I could not report it by launcher (my game crashed)
Last edited:
  • Informative
Reactions: chicken23456789