Map Update Thread

Discussion in 'Minecraft: Army of Darkness' started by Arelic, Apr 8, 2017.

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  1. Arelic

    Arelic

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    [​IMG]
    This thread is to document the changes to the AoD map list. They're organized by month, followed by the type of change, then additional categories. The list will be updated monthly. Please note that small changes such as removing mobs inside walls, adding barrier blocks, fixing borders and others, may not be mentioned.
    Edits are made by the AoD staff and selected map helpers.

    Thread maintainer: None at the moment

    Staff
    - ComputerGuy_
    - HKCaper

    Map Helpers
    - Iggish
    - Unusual_dude
    - Poeo

    March 2017
    - Items (Maps/Kits)
    Zombie

    Campus
    - Removed diamond pick
    - Removed diamond ore
    - Removed Protection I iron chestplate
    - Removed anvils
    - Added Unbreaking I to all iron armor in chests and kits
    - Replaced iron sword (materials to craft it in a chest) with a gold sword [did the same in another room with furnaces]
    - Removed some golden apples
    - Removed lava bucket
    - Replaced Protection III leather cap with chain cap
    - Replaced Sharpness II stone axe with Sharpness I axe

    Create
    - Removed a lot of spawn eggs

    Desert
    - Added more stairs, tunnels, and made some areas less cramped
    - Added interiors and villagers to some rooms

    Siege
    - Added obsidian under the tnt entrances and re-added enchant tables at Hunter spawns and in the lava room

    Western Nightmare
    - Removed some arrows (left 4 or 5 in each chest that had arrows)
    - Replaced prot X gold chestplate with chain chestplate
    - Relocated items
    - Chain chestplate in a chest with iron, moved chain chestplate
    - Scattered gold all located in the same building to other buildings
    - Golden apple with iron, moved golden apple
    - Scattered bows

    Whittleton Junction
    - Added fence posts to indicate where barrier blocks are
    - Invisibility potion replaced with night vision

    Infection
    Grand Prix
    - Added ladders to checkpoints that previously had water in classic (marked by cyan)

    CTF
    Isles
    - Flags are now the proper colours
    - Made the route out of spawn more obvious

    Prison Camp
    - Added an alternative way out of spawn
    - Made the upper area of spawn less campy
    - Removed most cobwebs

    Pipeway Panic
    - Moved spawn back and added walls to prevent spawn killing

    Seaspray Rig
    - Switched flag locations so that they match other CTF maps
    - Added walls to prevent spawn killing
    - Added additional paths to campy areas
    - Replaced ladders with jump pads

    Snowfight
    - Jump pads are now at least 2 blocks wide, so people shouldn't get stuck on them any more

    TNT
    CompMap
    - Added other ways into the core area
    - Moved the core slightly forward

    Hamster Cage
    - Moved spawn slightly to put behind iron doors so people can't spawn kill
    - Added another way into the core from the spawn
    - Replaced 3x3 interactive blocks (crafting tables, furnaces, etc.) in core rooms to non-interactive blocks

    Turbine
    - Raised roof of stairs + core rooms so that they're not as easily camped

    FFA
    N/A

    Mob
    Canyon
    - Added stairs to spawn to allow mobs to reach players who stay in spawn

    - Configs/Options
    Updates to min/max player count

    Min:
    Pool Hall
    : 3+ players
    Academy, Aerodash, Dourbridge, Iron Lake, Western Nightmare: 4+ players
    Donut, Sumo, Relic: 6+ players (ensures that there will be 2+ Hunters)

    Fall damage
    Removed: Wild Dead
    Added
    : Whittleton Junction

    Drop Rate
    Campus: Hunter item drop rate 100% -> 50%

    - Added/Removed Maps
    Added

    - Grow House (Mob)
    - Penance (Infection)
    - Dragon Islands (Infection)
    - Twickel Castle (CTF)
    - Duel Island (FFA)
    - Grand Prix (Infection)

    Removed
    - Farmland (Mob)
    - Safari (Infection)
    - Desert Ops (Zombie)
     
    Last edited: Nov 25, 2017
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  2. Arelic

    Arelic

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    April 2017
    - Items (Maps/Kits)
    Zombie

    Aquatica
    - Added a pair of Frost Walker boots
    - Added an additional entrance to a campy spot

    Campus
    - Reworked potions room
    - Removed some enderpearls
    - Removed a blaze rod

    Colourido
    - Switched the iron sword chest with another chest

    Create
    - Added Unbreaking I to bows
    - Removed some arrows

    Crop Circles
    - Added enchantment table to the Hunter spawn
    - (Re)added passive mobs
    - Added loot to chests (Knockback I stone sword, iron boots, fire resistance pots, a speed II lingering potion, a jump boost II lingering potion and some night vision potions)

    Desert
    - Reworked chests (Leather armor, emeralds, wood and stone swords, bread, arrows, bows)
    - Hunters have leather armor now

    Dourbridge
    - Added barrier blocks to prevent players from enderpearling to the balloons

    Outset Island
    - Lowered and relocated Survivor spawn

    Pool Hall
    - Moved Survivor spawn
    - Removed ladder area (with the knockback hoe)
    - Gave Survivors speed I and regeneration I

    Whittleton Junction
    - Replaced Dark Hunter flame bow with punch I bow

    Windy Hills
    - Strength (3:00) replaced with Regeneration (1:30)

    Infection
    Abyss
    - Edited several jumps that allowed players to be illegal

    Darkness
    - Gave Hunters invisibility

    CTF
    Pipeway Panic
    - Added ladders to parkour

    Twickel Castle
    -Replaced some barrier blocks with stone brick

    TNT
    Claymore City
    - Moved core locations

    FFA
    Duel Island
    - Removed shields, Prot V -> II, Sharp V -> III, removed infinity from bows, reduced amount of harming arrows, included 5 regular arrows

    Mob
    Ranch
    - Removed fence gates and crafting tables


    - Configs/Options
    Updates to min/max player count

    Min:
    Clockwork:
    2 -> 4+ players
    Max:
    Last Man Standing
    : 12 -> 10 players
    Pagoda Madness: 0 -> 12 players
    Buildbox, Create, Close Quarters, Colourido, Desert, House of Terror, Pacman, Sumo, Donut, Pool Hall, Whittleton Junction, Hide and Seek, Nobuild, Octopus of Love, Penance, Runners Resort, Laser Tag, Pipeway Panic, Trenches, CompMap, Hamster Cage, Narrows: 0 -> 14 players

    Modified Game Modes
    2Fort: TNT -> CTF [Note: This was originally a CTF map, modified for TNT, then changed back to CTF]

    Mob Updates
    Ranch: Removed vexes and strays, added skeletons to the mob list
    Airship: Replaced strays with skeletons, adjusted shop items and prices, and adjusted the amount of spawn points
    Lantern Square: 60 -> 30 waves, set to night time

    Juggernaut Chance
    Buildbox, Create, Donut, Sumo, Pool Hall: 0%

    Build/Breakable Block List
    Whittleton Junction: Added planks
    Windy Hills: Added planks


    - Added/Removed Maps
    Added

    - Ranch (Mob)
    - Sky (Zombie)
    - Lantern Square (Mob)
    - CompWorld (FFA)
    - Tower (Infection)
    - Grand Prixmium (Infection) [Note: This is a modified version of Grand Prix with sprinting on]
    - Royal Graveyard (Mob)
    - Airship (Mob)
    Removed
    - Permafrost (CTF)
    - Grand Prix (Infection)
     
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  3. Arelic

    Arelic

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    May 2017
    - Items (Maps/Kits)
    CTF

    Bourg Robinas
    - Removed some decoration to reduce lag
    - Added wool to indicate flag locations

    TNT
    Pagoda Madness
    - Added alternative ways to reach the core area

    FFA
    Sword Base
    - Added additional spawns

    Victoria Square
    - Added corner gates

    Mob
    Mob Arena
    - Added anvils

    Royal Graveyard
    - Added additional armor in shops

    - Configs/Options
    Updates to min/max player count

    Min
    Laser Tag:
    0 -> 4

    Updates to Prep/Round time
    2Fort, Bourg Robinas: 30, 600 -> 20, 480
    Laser Tag, Prison Camp, Trenches, Zap:
    30, 480 -> 20, 480
    Terminal:
    30, 480 -> 15, 480
    Claymore City:
    30, 300 -> 15, 300
    Colossal, CompMap, Hamster Cage:
    30, 420 -> 15, 360
    Turbine:
    30, 420 -> 20, 420
    Pagoda Madness:
    30, 300 -> 25, 300

    Mob Updates
    Royal Graveyard: Removed strays, wither skeletons and zombie pigmen

    - Added/Removed Maps
    Added

    - Avirulent (TNT)
    - Assassination (Infection)
    - Linear (Infection)
    - Ikea (Zombie)
    - Gardens of Persia (FFA)
    - Tube v2 (FFA) [Note: This is an updated version of Tube]
    Removed
    - Tube (FFA)
    - Pipeway Panic (CTF)
    - Desert Ruins (Mob)
     
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  4. Arelic

    Arelic

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    June 2017
    - Items (Maps/Kits)
    Zombie

    Colourido
    - Modified a parkour path that led nowhere

    Close Quarters
    - Added Unbreaking I to all non-Infinity bows
    - Changed Demolitionist’s wood sword to a stone sword
    - Added Projectile Protection (I and II) to leather armor in chests and Hunters’ kits
    - Added Feather Falling II to leather boots in chests and Hunters’ kits
    - Reduced amount of arrows

    Ikea
    - Replaced weakness potions with damage potions

    House of Terror
    - Changed the invisibility potion to an effect

    Infection
    Chompland
    - Removed vines and added blocks for an alternative path

    FFA
    Tube
    - Replaced weakness potions with damage potions


    - Added/Removed Maps
    Removed

    - Avirulent (TNT)
    - Seaspray Rig (CTF)
     
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  5. Arelic

    Arelic

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    July 2017
    - Items (Maps/Kits)
    Zombie

    Outset Island
    - Removed leather leggings from regular Hunter kits

    Sky
    - Made the kits more snowball based

    CTF
    All
    - Replaced light blue wool with dark blue wool due to the colors update

    Snowfight
    - Edited doorways for accessibility

    TNT
    Pagoda Madness
    - Edited Pagodas for accessibility

    FFA/TDM
    Nightmare Garden
    - Removed the ladder and reworked map borders


    - Configs/Options
    Updates to min/max player count
    Min
    TDM maps with a FFA version have been updated so that the minimum player limit is the max player limit of FFA +1

    Max
    CompWorld:
    None -> 5
    Gardens of Persia:
    None -> 7
    Lockdown:
    None -> 3
    Mahjong:
    None -> 5
    Narrows:
    14 -> 5
    Nightmare Garden:
    None -> 5
    Tube:
    None -> 5
    Victoria Square:
    None -> 7


    - Added/Removed Maps
    Added
    - Shooting Gallery (Mob)
    - Colour Clash (TDM)
    Removed
    - Crypt64 (Infection)
    - Hide and Seek (Infection)
    - Woodlands (Infection)
     
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  6. Arelic

    Arelic

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    August 2017
    - Items (Maps/Kits)
    Zombie

    House of Terror
    - Changed the Sharp I Iron Sword behind a puzzle to a regular Iron Sword

    - Configs/Options
    Updates to Prep/Round time

    CompWorld (FFA): 30, 360 -> 15, 360
    CompWorld (TDM):
    30, 510 -> 15, 510
    Victoria Square (FFA):
    30, 360 -> 20, 360
    Victoria Square (TDM):
    30, 540 -> 20, 540
     
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  7. Arelic

    Arelic

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    September 2017
    - Items (Maps/Kits)
    Zombie

    Donut
    - Changed Survivors’ knockback I hoes to knockback II
    - Gave Hunters iron armor so it’s easier to tell them apart

    Infection
    Grand Prixmium
    - Adjusted jump pads


    - Added/Removed Maps
    Added

    - Rainbow Run (Infection)
    - Cascade (CTF)

    October 2017
    - Added/Removed Maps
    Added

    - October Woods (Mob)
    - Spirit Hollow (Zombie)

    Didn't make a new post since there aren't that many changes this month.

    No changes.
     
    Last edited: Nov 25, 2017
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