Map Name: Ascent
Suggested Improvement: The map ends too early for the Red Team due to a track issue. This track issue is located at the previous point where Red Team's track was not complete allowing them to complete the map much faster than Blue team.
Suggested Way to Fix It: Re-apply the 'OB' property to all blocks of rail.
Map Name: Ascent
Suggested Improvement: The spawns tend to suffocate people
Suggested Way to Fix It: Adjust spawns to be on centres of blocks or make the spawn areas larger and less confined
Map Name: Treasure
Suggested Improvement: One side of the map is both flammable and destructible
Suggested Way to Fix It: Fix the zones
Map Name: Suntemple
Suggested Improvement: The slabs are not OB'd and the spawns are not given spawn regions.
Suggested Way to Fix It: Apply five zones to each team (however the spawns are not rectangular, may need more) and apply OB to all forms of slab:quartz
Map Name: PortHamlet
Suggested Improvement: People are able to camp in the buildings with only one way in, of which they TNT all the time (it is a 2x1 doorway so it is the only way in and it's blocked)
Suggested Way to Fix It: UnOB the houses
Map Name: PortHamlet
Suggested Improvement: The pond is a death trap. For one swimming up takes forever and for two you cannot place anything inside the water.
Suggested Way to Fix It: UnOB the water and put the actual still water on all laters underneath the surface, rather than have it be flowing water
Map Name: Subterranean
Suggested Improvement: Despite red getting so far in the payload race, the blue team can pull a victory.
Suggested Way to Fix It: Not sure the cause. Has happened twice with red at ~98%. Alternatively the track needs to be ob'd.
Map Name: Campground
Suggested Improvement: Ladders are floating in the air
Suggested Way to Fix It: OB the Ladders & the Logs that they rest on at four points in the map.
Map Name: Egypt
Suggested Improvement: Biome should be desert
Suggested Way to Fix It: Use //setbiome desert
Map Name: PortHamlet
Suggested Improvement: Biome should be completely forest
Suggested Way to Fix It: Use //setbiome forest repeatedly to catch areas not included due to WorldEdit bugs
Map Name: Gunships
Suggested Improvement: Biome should be completely sky
Suggested Way to Fix It: Use //setbiome sky repeatedly to catch areas not included due to WorldEdit bugs