WE can still be used to carry out substantial grief: even hand grief can take some time to repairVS has always been a ranked access plugin.
WE was not.
WE can still be used to carry out substantial grief: even hand grief can take some time to repairVS has always been a ranked access plugin.
WE was not.
I believe that WorldEdit was only accessible to Builders before Urth5r (?) became Director on Buildbox. Urth5r changed this up and gave Players WE and plots.VS has always been a ranked access plugin.
WE was not.
I think this is right, as I remmember getting something like this answered very long ago, when I was just messing around and heard about WE.I believe that WorldEdit was only accessible to Builders before Urth5r (?) became Director on Buildbox. Urth5r changed this up and gave Players WE and plots.
This, I actually like the idea of becausePerhaps there would be a Builder review to see if Builders are actually builder worthy?
I could give you a free one I guess. I have a lot of supa-feathers.Catcomcomics said:I'll just go on and earn that supa-feather back anyways
I guess I can see why you would have so many feathers, but What I meant byI have a lot of supa-feathers.
was that I'd go on and earn back the WE permission to sue these feathers.because I'll just go on and earn that supa-feather back anyways.
I want to foster a creative environment that encourages builders to push themselves and build to the best possible standard that they can, and then improve on that.Why is the quality of builds on the server so important? Who are you trying to impress?
Understatement of the year! If I had a penny for every time I crashed the server with VS...tools like VS are potent
I crashed server with mere WE by accident few times, when I was copying and pasting stuffI want to foster a creative environment that encourages builders to push themselves and build to the best possible standard that they can, and then improve on that.
Understatement of the year! If I had a penny for every time I crashed the server with VS...
I rephrased that a bit for you.the staff (Who are made up of mostly experienced builders)
These are screenshots of two plots from two different players. It might not seem like much, but I'm certain that there are quite a few more plots filled with WorldEdited blocks made to fill the whole plot for some reason -- They would be easily recognizable if you saw them on the dynmap/livemap (which needs some fixing).but really how bad can players be abusing world edit. if there's a question of trustability why not just limit it to a players own plots or give some ranks based on ontimes?
Well, you're probably going to need a bucket to throw up in, because it's true. Before 2.0, I've seen players that used WorldEdit to create their builds. Some of them created large builds, walls, or towers with the tool and thought that they would get Builder just because their build was large. What most of these builds lacked were details. And by disabling WorldEdit for Players, they will be forced to focus on details instead of creating something massive -- unless they're ambitious and know what they're doing. And think about it, it's easy to get rid of something with WE or //undo -- but if you invested your time to put every block down, one by one, then you will feel like you're one with the build, as if it has a soul and all that spiritual stuff.to be honest I'm getting a little sick of people saying if players used world edit they'd make entirely undetailed builds. They make those builds anyway Mainly because they are new and don't know a lot about detailing yet.
Building anything takes time and effort. You're not going to get a great build just by exclusively using WorldEdit for the majority of a build. And during that time that you're actually hand building something, you may end up coming up with a new idea or a different design that you may never have thought of if you just used WE to instantly create something. And this is coming from an avid builder -- it's the process that matters because you can gain a lot of new ideas along the way and in the end, you'll be happy with what you created.I'm aware world edit doesn't automatically make people great builders and that's what people seem to think players think is the case which isn't entirely true. I recognize it's possible to build amazing builds without World edit but It can take an insanely long time. Obviously if worldedit weren't useful people wouldn't use it so that clearly isn't the case.
Honestly, if you're unsure of what blocks to use on your build, then maybe you should take the time to think about what you're going to build before you actually go full on and halfway change your mind on certain blocks. If that happens, and you're not able to ask a Builder+ to change it up for you, then why not improvise and deal with it?All I want to do is build with friends on the server the limitation on the ability to alter blocks as easily significantly slows down the process of being able to test and edit stuff into ways that look good. In that way the time restriction does slow down creativity, (think if you'd spent an three hours on a build then decided you didn't like the color of the block type you used it could take up to an hour to fix) In that way you pretty much need to have an entire build decided before you start building which isn't very easy to do unless you are already an extremely experienced builder.
Maybe you're not working as efficiently as you may think? If that player with WE can create large sections quickly, then let them. And while they're doing that, you'll be able to focus on the details.also I'm not sure if you've tried to build directly alongside a friend who has worldedit but they end up dominating most of the building, by the time you can place a few blocks they can have a large percentage of the build already completed.
Buildbox is a friendly, creative server. But just because we're friendly doesn't mean that the building quality should be subpar. How I see it is that if you want to join a creative server then show off your building style. If you think you need to work on your aesthetics a bit more, then practice building other things and see if you like them. Get on the server because you want to build and don't be discouraged just because certain tools aren't immediately available to you.Why force a build quality increase if you only want a friendly creative server? people previously have pointed out that a lot of players have left or went to singleplayer because of the rank reset/ permissions removal, and I honestly can't shake the feeling this might've been intentional.
I'm sorry, but this is just not true. I don't know where you got the impression that Buildbox is doing this, but I'm sorry that you even feel this way. Honestly, I'm quite offended that you even said it. The staff and players are there to help you and to critique your build when needed and come up with ideas if something on a build isn't working. There's even the BuildingHelp warp with the tutorials to get you started. Just keep building and tweak your aesthetics along the way. Practice the hell out of it and you'll eventually become a good Builder.I feel buildbox might be trying to intentionally make inferior builders feel less welcome here by removing ranks/permissions in general in order to restrict it's playerbase to only a more skilled set of builders.
was that I'd go on and earn back the WE permission to sue these feathers.
sue these feathers.
I do agree with this partially. I feel that maybe it could be over the top to take that away from Operators, as their job is more based around maturity and responsibility, yet if they want to build, maybe...Here is an interesting idea, remove WE and VS from everyone (adv, op, vetop) and have them all build awesome adv quality builds to get WE and VS back.
I know that this sounds insane, and it is insane. I am 100% certain that no one would agree to this. But this did happen. It was forced upon the old builders and the new players. Without asking them.
Please think of how the players feel instead of the current mindset.
I agree. I personally like building massive builds, and I wouldn't be against WE being allowed and the requirements being -raised (Yes, I know that this is kinda the opposite of what you said). I also wouldn't be opposed to the requirements being lowered quite a bit (Though not to the originals) and players still not having WEI think there might be some confusion with the ops about WE not being available. The problem isn't that WE is disabled for players, it is the requirements. (Which almost NEED WE to have a slight hope of getting.)
I will say that that's essentially what MikeTang did for me (Showing me how to do something), and I definitely agree all Operators should be doing this.And why don't the Ops bother to help and teach players how to build? Instead of just type "Look at the build help plot", "Watch a Youtube video about it", or "You need to add more detail".
Ops should be side by side the the player and literally walk them through the detailing process.
That's a good question. Maybe there should be a way to revote on the Forums, like in AoD?EDIT: Could someone change my vote to "Not necessarily..." ? Thanks!
okIf you think WE is a absolute requirement for making a good build, you should uninstall minecraft.
I'm sorry that you feel this way, but you're right--you don't need to prove to anyone that you can build. It's just a rank with a perk. And by saying "double the amount of effort", are you referring to getting your map approved by the respective server staff? Also, it seems like you loathe building in your local server because, and honestly, no one is stopping you from doing that because that's basically your decision to build there.I don't feel compelled to prove to anyone I can build. I've done it before and that was annoying, but now all it is is just appealing to your tastes. I don't want to have to put in double the amount of effort to even begin to provide for other servers. Now, I have to make the bloody map on my own local server rather than on BuildBox because I have more tools at my disposal. Now I have to literally create in absolute silence, not one single person to communicate with. And that is solely because there is no incentive to build on BuildBox for Blocktopia.
chrisrocks300 made that build.At the lobby of "Flatlands" in BB, go to your left, you'll see a big stone building, it is detailed yes but over detailed. There is always too much for anything in life. Heck it doesn't even look realistic, No offence to the builder that made that.
Did you mean Players instead of Builders? Then yes, I'd agree. If Players had WE, then the Builder rank would only have incentives such as a second plot, usage of Toolbelt, and TP perms (and maybe more?). And by that alone, the Builder rank doesn't look like much of a thing to acquire.Builders should earn their next step up to get more things.
Not a bad idea, but maybe going too far in some respect. This just seems like it would be best for a different situation, like a build team or if building standards were seriously enforced for something.I think the ops should make a filter, basically going through a list of players who they have been monitoring and if they where lazy, they demote him/her.
Challenge... considered.Note: I am coming with the mindset of a player on this post.
Here is an interesting idea, remove WE and VS from everyone (adv, op, vetop) and have them all build awesome adv quality builds to get WE and VS back.
I know that this sounds insane, and it is insane. I am 100% certain that no one would agree to this. But this did happen. It was forced upon the old builders and the new players. Without asking them.
Please think of how the players feel instead of the current mindset.
I think the requirements are fine even without WE. But aren't you Builder? And didn't you submit one of your previous builds (that you probably used WE) to build it? Get on the server and see what other people are building for Builder. They're not building huge builds-- just good sized builds with sufficient details in them.I think there might be some confusion with the ops about WE not being available. The problem isn't that WE is disabled for players, it is the requirements. (Which almost NEED WE to have a slight hope of getting.)
Maybe one or two? I'm not sure. Although, I'm certain that the players that I've ranked up to Builder were all previous Builders.Also just out of curiosity, how many new players (those who weren't builder before 2.0) have gotten builder?
This Op that you were referring to must be me. I could have helped, but honestly, I would have been wasting your time just trying to figure out how to make a spiral staircase. I believe that I've only one before. And when I mentioned other options such as youtube/pictures, I figured that you should look into them because they were already set and done. Technically, I was helping by giving you those options, but I believe that you went to RoF to look at one of their staircases instead.I personally once asked for some help on building good looking curving stairs. I asked the op who was online and he replied "watch a Youtube video about it." He should have taken the time to walk me through the steps. It wasn't like he was in the middle of something. Maybe he was working on his own build, but that shouldn't prevent him from helping.
Actually that looks like a very attractive rank. I want that rank. But I don't have the patience to spare.Did you mean Players instead of Builders? Then yes, I'd agree. If Players had WE, then the Builder rank would only have incentives such as a second plot, usage of Toolbelt, and TP perms (and maybe more?). And by that alone, the Builder rank doesn't look like much of a thing to acquire.