Community Get together: Community Events

Vatumok

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Hello everyone!

With a few resignations and people leaving lately things could look better, I've been reading quite some things like "this is a sign of the end". Whereas especially Psycho's resignation (again, huge thanks for all the work you have done) will hurt us a lot, we will get through it. Summer is coming up, players have free time, and we still have a lot of good people working on the servers. It is important that we keep spirits up, we are still making a lot of progress and we will be alright.

Community Events
I think it is important we stay close as a community as this has been one of our positive points. The idea is to improve the structure of events that we hold. We are going to open a subforum specially for events where we will schedule at least something to do every other week but more if we can.

The number GMOD, MC and other events will be balanced as good as we can, but most important is that we just do things together, w/e it is. The possibilites are event servers, events on our servers or something completely different (e.g. cards against humanity). It will likely be a lot of other things because they are much easier to plan.

The head staff will schedule the events but it's highly encouraged that players plan stuff too or PM us ideas. It's appreciated to gauge how many players would be interested before coming with ideas.


We hope this brings some extra entertainment and lets people from different groups know & appreciate each other better. Feel free to ask questions. Thanks for reading!

With kind regards,
Vatu
 

Notme

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What about vampire/werewolf/zombie server, where are humans defending or hunting creatures of dark?

Humans would turn into vampire/werewolf/zombie, if bitten by bat/wolf/zombie during night. There would be certain chance of this transformation.
Mob bite wouldn't work, if you are already transformed into scum.

Vampires/werewolves/zombies would get extra damage for enchanted wooden/iron/gold weapon.

If vampire/werewolf/zombie gets killed, then they re spawn in random part of map already cursed as human.
Curse would turn you into random creature depending on number of players in faction and average faction activity.

Curse/infection would be curable as long as transformation isn't full.

If humans get hurt by one of these creatures, then they get infection at certain chance.
Death by them doesn't infect you, but it doesn't remove curse/infection.

Faction with most members wins at end of event server.
 

CloudBryan9

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I just to let people know, tabletop simulator is 50% at $9.99 during the Steam Summer Sale. http://store.steampowered.com/app/286160/

The reason why I am saying this is that I will be hosting a few event games off this platform. As of this moment, you do NOT need to buy any of the DLC. You just need to get the base game.

Anyway looking forward to the events.
 

SirComputer

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What about vampire/werewolf/zombie server, where are humans defending or hunting creatures of dark?

Humans would turn into vampire/werewolf/zombie, if bitten by bat/wolf/zombie during night. There would be certain chance of this transformation.
Mob bite wouldn't work, if you are already transformed into scum.

Vampires/werewolves/zombies would get extra damage for enchanted wooden/iron/gold weapon.

If vampire/werewolf/zombie gets killed, then they re spawn in random part of map already cursed as human.
Curse would turn you into random creature depending on number of players in faction and average faction activity.

Curse/infection would be curable as long as transformation isn't full.

If humans get hurt by one of these creatures, then they get infection at certain chance.
Death by them doesn't infect you, but it doesn't remove curse/infection.

Faction with most members wins at end of event server.
But that takes... effort!
 
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What about vampire/werewolf/zombie server, where are humans defending or hunting creatures of dark?

Humans would turn into vampire/werewolf/zombie, if bitten by bat/wolf/zombie during night. There would be certain chance of this transformation.
Mob bite wouldn't work, if you are already transformed into scum.

Vampires/werewolves/zombies would get extra damage for enchanted wooden/iron/gold weapon.

If vampire/werewolf/zombie gets killed, then they re spawn in random part of map already cursed as human.
Curse would turn you into random creature depending on number of players in faction and average faction activity.

Curse/infection would be curable as long as transformation isn't full.

If humans get hurt by one of these creatures, then they get infection at certain chance.
Death by them doesn't infect you, but it doesn't remove curse/infection.

Faction with most members wins at end of event server.
or basically a 1.8 werewolf and vampire server like before no special rules or anything just no hacks and no over the top griefing
 
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