Forest

Want to see this in AoD server?

  • Yes!

    Votes: 8 88.9%
  • No!

    Votes: 1 11.1%

  • Total voters
    9
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edudew

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Forest

Notes: I made the terrain with worldpainter and started building. It took 1-2 days from me (I know, I post really much maps) I made this as a runner map because I like them alot Tnt damage off!
Remember to download the map to see all places well!
Download link: http://www.mediafire.com/?55pe8gibmosu5b6
Screenshots:



This is the entire map

There is 2 camps like this

This is little village

This is windmill what I made

This one is fishermans cottage

There is many hidden chests like this around the map

And there is 2 caves like this one

MapName: Forest
Author: edudew
BuildTime: 120
GameTime: 360
WorldTime: 13000
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: 0
y: 61
z: 0
ChooseKit: false
OneKitPerRound: false
KitResetTime: 120
BoxChance: 15
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: 0
y: 61
z: 0
ChooseKit: false
Centre:
==: Vector
x: 0
y: 61.0
z: 0
WorldSize: 127x127
SkyLimit: 256
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: false
SurvivorRestrictedBreakAll: false
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 5
SurvivorRestrictedBreak:
- BEDROCK
- DIRT
- LOG
- GRASS
- LEAVES
- COBBLESTONE
SurvivorRestrictedPlace:
- BEDROCK
SurvivorRestrictedBreakEx:
- TORCH
- LONG_GRASS
HunterRestrictedPlace:
- BEDROCK
HunterRestrictedBreak:
- IRON_ORE
- DIAMOND_ORE
Kit:
HunterFree:
Scavenger:
- WOOD_SWORD
Juggernaut:
Titan:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- DIAMOND_SWORD
- BOW
- GRILLED_PORK|16
- WOOL|64
- POTION.8258|1
- POTION.5|1
- POTION.5|1
- POTION.5|1
- POTION.8257|1
- ARROW|64
HunterLeader:
Leader:
- STONE_SWORD
- BOW
- ARROW|8
- LEATHER_LEGGINGS
HunterStart:
Warrior:
- STONE_SWORD
- LEATHER_LEGGINGS
Archer:
- BOW
- ARROW|16
- LEATHER_LEGGINGS
Scout:
- IRON_PICKAXE
- FLINT AND STEEL
- LEATHER_LEGGINGS
SurvivorStart:
Knight:
- STONE_SWORD
- POTION.5|1
- LEATHER_LEGGINGS
- APPLE|5
Archer:
- BOW
- ARROW|16
- BREAD|3
- LEATHER_LEGGINGS
 
  • Creative
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S_swimmer

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Just a few thoughts I had:

The map is very barren in the perspective that there is barely any buildings, and those buildings are only on the edges. I realize that this is a non-ccolonized forest theme, but I suggest you at least spread out the buildings more methodically.

Make sure the chests aren't TOO hidden, because one of the rules is to not have hidden chests that possibly only the mapmaker could know of.

But I'm not a Trusted or an Op, so what do I know! I apologize if I am not supposed to share my thoughts here, but that's just my opinion. And other than those things this looks like a very good map!
 

Infected_alien8_

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Okay, edudew, you are a really good builder but I don't think you quite understand how to make an AoD map. You see, there can't just be a few set buildings around the map to hide in, like your maps tend to have, or the hunters will know: Okay, they are either here, here or here. Try to base the map around more buildings, not just terrain with a few houses dotted around. Perhaps make the village a town, and add more around the windmill. Just generally add more buildings and places to go, don't just have a massive open area for survivors to run around in, or it will get too easy to survive. You have gone to one extreme to another: a tiny map (Lighthouse) to a map with too much space! Just have a gander a some of the other AoD maps and you will see what I mean ;)
But thanks for trying, you definitely have some talent in you, it's just about adjusting it for AoD! :)
-1 from me for now.
and S_swimmer you are allowed to have a say! :)
 

ealev

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I agree with what has been said above. The terrain is good, but barren. I would suggest more buildings, maybe larger camps, and a large underground cavern (examples).
 

Excepted

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Okay, first of all I need to say well done. None of your map submissions seem to have gone the way you intended yet you have carried on making maps. The main problem I have with this one is their are few buildings to hide in so ifI it's going to be a 0 for now but make a map which would work in AoD and I'll vote +1. Don't worry if it's taking a while to get the map accepted it took me a while to get a trusted trial but I never gave up and I'M now on trial.
 

Danni122112

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I do not see any problems with the map, this is a great runner map, wich is maps i like. Maybe add a few more buildings/landmarks, the ones you got already is great, you are a very talented builder.

At the kits, they should have some food in them (Bread/apples?) and maybe give the archer atleast 16 arrows.

I really think this map should get accepted.
 
  • Agree
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edudew

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I do not see any problems with the map, this is a great runner map, wich is maps i like. Maybe add a few more buildings/landmarks, the ones you got already is great, you are a very talented builder.

At the kits, they should have some food in them (Bread/apples?) and maybe give the archer atleast 16 arrows.

I really think this map should get accepted.
Yeah I forgot to add food in them :D I made this map as a runner map, because I like them too, it's fun to run around and kill hunters. The hiding and so on is boring, but if someone wants to hide, I'll make some more buildings there :)
 

Excepted

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Actually I'm going with a +1. (If I can vote) I love running maps as I sometimes find hiding and looking for people boring. The other thing I like about this is unlike other running maps there seems to be no void to fall into which will make the map less frustrating.
 
  • Agree
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Kuromono13

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Most runner maps consist of no hiding places, and a lot of obstacles to mess the survivors up. I like the idea of the trees, but the buildings might mess up the gamemode of it all. (maybe add more terrain, with small ponds and trenches?)
 
  • Agree
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edudew

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Most runner maps consist of no hiding places, and a lot of obstacles to mess the survivors up. I like the idea of the trees, but the buildings might mess up the gamemode of it all. (maybe add more terrain, with small ponds and trenches?)
I'll add some ponds and trenches (can't add them today) and this map is like mixed with runner and hiding so people can run or hide, I don't care what they decide to do. So yeah I'll edit it when I have time.
 

edudew

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Edited: Added ponds around the map, I updated the download link and I'll leave screenshots like that (I'm too lazy to update them :s)
So I think this map is finished now :) (so Baker93 please check it out as fast as possible)
 
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