Feedback requested: General idea for mob dungeon

Roobarb Pie

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So I've decided to start work on a mob dungeon, hopefully requiring more than 2 players. So far I've been working on the initial spawn area, trying to get a feel for the way the level will be designed through developing an initial room. Click here for an album showing the spawn region for the Cavern of Memoriam.

Hopefully this mob dungeon, if good enough, may be put up for review for JtE. So far, no other dungeon reflects what lies under the ice wall, and I feel that this is a perfect opportunity to explore the lore of a forgotten land buried beneath ice and snow.

What I really need is people's opinions. What should I do? Where have I gone right? What would you like to see?
 

Da Jinks

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Maybe place some ores in the ice walls so that you can see them in detail but get a feel that they've been buried in time.

Also, make sure to place some chests/puzzles/maybe parkour around it!
 

Roobarb Pie

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Maybe place some ores in the ice walls so that you can see them in detail but get a feel that they've been buried in time.

Also, make sure to place some chests/puzzles/maybe parkour around it!
Gotcha! And that's the plan. I'm also working on a level deducting entry system, requiring anyone entering to pay 20 levels. This would allow single player and multi player parties to enter the course. The mobs will be zombie villagers named "orcs", since named mobs are now possible.
 

Da Jinks

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Gotcha! And that's the plan. I'm also working on a level deducting entry system, requiring anyone entering to pay 20 levels. This would allow single player and multi player parties to enter the course. The mobs will be zombie villagers named "orcs", since named mobs are now possible.
That sounds like a great place! The only thing I would add is if you really want a payed entry of sorts, maybe make it in emeralds since thats the main currency used in JtE. Also make sure the rewards far outway the payment!
 

zezmi

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Maybe have a parkour up to some chests with goodies in them, also maybe a few rooms the you have to put a lever/button combo in to unlock the next room, also pushing the lever releases lava or something so you have to do it quickly and correctly or you die.
 

zezmi

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My tip - Share as little information as possible. Dungeons that everyone already knows like the back of their hand are unlikely to be added to the server!
But this may be a CLEVER RUSE!
Yeah, no more info :3
Yea, it's probably totally different :3, or maybe it's what he said it was, or maybe he said it was like that to make you think that it wasn't like that, or maybe he said it was like that so that people would prepare wrong for it and it's really not like that, OR he wanted us to double guess our selfs so that were cunfused and fail.