[Declined] Map Submission: Highrises

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Recently, myself and ChoasLego have been working on a new map, Highrises. It is just a normal, Team Deathmatch map. It features open roofs, precision jumping, cannons, and much more! The map is made up of 4 buildings in the center, that can be reached with portals from the spawns. The cranes will have premade cannons on them.

PLEASE NOTE: All blocks ARE Op Blocks, and cannot be modified by players. ALSO, falling resutls in death.

Screenshots can be found here:http://imgur.com/a/Tgw66#0

Read captions on photos for more info.

Download: http://www.mediafire.com/?79q3vqt4k9m8j54

Created by Gingeronamission and ChoasLego.

Many thanks.
 

Super_Goku

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I'm quoting Marnixxie on this "even though people don't play there could you make it more pretty?" It's not that people are gonna play there but It's always nice to see that someone puts effort in the floor. Look at ctf-gunships (or something) people don't play down there but the floor has still trees on it and stuff

EDIT: at the end the tag and quote weren't really nessesary
 

Alkatraz

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So this is a 64x64 map in the middle of a 128x128 map, with spawns in the corners?

Personally, I think you should change it to 64x64 with a portal room underground for the spawns, like lots of other maps, particularly as falling through a portal is famously unreliable, that's why we have about 3 layers of kill blocks on all gravity killing maps.
However, you're welcome to keep it as 128x128, but you'll need to make the rest of the map flow with the bit in the middle.
 
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