Map Name: Seaspray Rig
Map Author(s): Catcocomics
Game Type: CTF
World Border: Self contained by use of barriers (including barriers preventing people from jumping onto the derrick), but needs a kill zone in the water.
Download: Create flatland, /warp seasprayrig. Warp takes you to the yellow spawn. Entire map is boxed in with barriers.
Round Time; 8 minutes (subject to change)
Additional Info:
Teams: [BCOLOR=#000000]Yellow[/BCOLOR] vs Purple
Spawn locations: Marked by signs/stained glass above water level.
Flags: Marked by signs on wool balls.
Fall Damage: Nay
Can Drown:Aye water is kill zone.
Looky, pictures:
Note:
I decided to put the flags opposite their team's spawn, so now it becomes more of "keep them off our turf and invade their turf".
And if you would be so kind, I'd like it to start at a random time of day and stay that time of day the whole round.
Map Author(s): Catcocomics
Game Type: CTF
World Border: Self contained by use of barriers (including barriers preventing people from jumping onto the derrick), but needs a kill zone in the water.
Download: Create flatland, /warp seasprayrig. Warp takes you to the yellow spawn. Entire map is boxed in with barriers.
Round Time; 8 minutes (subject to change)
Additional Info:
Teams: [BCOLOR=#000000]Yellow[/BCOLOR] vs Purple
Spawn locations: Marked by signs/stained glass above water level.
Flags: Marked by signs on wool balls.
Fall Damage: Nay
Can Drown:
Looky, pictures:
Note:
I decided to put the flags opposite their team's spawn, so now it becomes more of "keep them off our turf and invade their turf".
And if you would be so kind, I'd like it to start at a random time of day and stay that time of day the whole round.