I came with idea of very efficient mine, when it comes to space - coweb mine, that sweeps whole area in concentric square rings starting at mineshaft.
Mineshaft itself should be simple watervator starting at y = 15 and going down - above that layer it can be as fancy as you want.
I picked y = 15, as this is highest layer, where diamonds spawn.
Player structures? Don't build here or risk consequences - preferably I would like to see it as clan rule on LoP.
Staff placed structure? Make 2 block high rectangle shaped tunnel, that will bypass it.
Cave? Build walls up to y = 15 and ceiling at y = 15 to preserve beauty and simplicity of such mine.
Lava? Flood it and mine obsidian, where corridors should be.
Here are few screenshots made in powder toy (its pixely nature is useful in voxely game - I could create 2D cross sections of it).
Floor/Ceiling is at y = 11/17 (lava floor/no diamond ceiling)
My coweb mine in The Powder Toy zoom window.
Coweb mine with minimalist 1x1 watervator shaft going from y = 17.
Same thing, y=17 and above diamonds doesn't spawn, and there is much less lava at y =12 and higher.
Coweb mine in practice:
Mineshaft itself should be simple watervator starting at y = 15 and going down - above that layer it can be as fancy as you want.
I picked y = 15, as this is highest layer, where diamonds spawn.
Player structures? Don't build here or risk consequences - preferably I would like to see it as clan rule on LoP.
Staff placed structure? Make 2 block high rectangle shaped tunnel, that will bypass it.
Cave? Build walls up to y = 15 and ceiling at y = 15 to preserve beauty and simplicity of such mine.
Lava? Flood it and mine obsidian, where corridors should be.
Here are few screenshots made in powder toy (its pixely nature is useful in voxely game - I could create 2D cross sections of it).
Floor/Ceiling is at y = 11/17 (lava floor/no diamond ceiling)
My coweb mine in The Powder Toy zoom window.
Coweb mine with minimalist 1x1 watervator shaft going from y = 17.
Same thing, y=17 and above diamonds doesn't spawn, and there is much less lava at y =12 and higher.
Coweb mine in practice:
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