Class Information

Jolterino

'_>'
Mafia Host
Joined
Aug 11, 2011
Messages
1,090
Reaction score
1,931
Points
113
Please note that this is a shortened version of the class document.
To see the full document, please visit this link: https://docs.google.com/document/d/17ZI9U17nkp5Cp1TvcYlU5R4lqaZrCn8PEnL-OBlYv_k/edit#

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Commands
/class - Class help menu
/class profess - Profess class
/class skill - Level up skills
/class bind [skill] - Bind a skill to an item
/class attr - Level up attributes
/class reset - Reset your class
/class acc [1,2,3] - Switch class accounts

/pt - Party commands



Attributes
You gain 2 attribute points a level, up to a max of 100 at level 50.
You may spend these on attributes as you like but each attribute has a limit on how
much you may spend on it.

You start with 2 skill points and gain 3 additional points at levels 5,10,20,30,40,50
An ability costs one point to unlock and costs one point to level up to a maximum of 5.
Since you have 6 abilities you cannot max every ability and will have to make choices of what you want to max.

– Primary Attributes
Dexterity - Archer/Rogue
Intelligence - Mage/Priest
Strength - Warrior/Rogue

– Secondary Attributes
• Vitality - Grants 1% increased HP
• Alacrity - Grants 2% AS, 1% MS
• Focus - Grants 1% increased range
• Wisdom - Grants 0.5% cooldown reduction
• Spirit - Grants 1% MP and MP REGEN
• Resilience - Grants 0.5% Resistance



Damage Types
Physical [Juggernaut, Slayer, Hunter]
Fire [Pyro]
Cold [Frostbringer]
Nature [Hunter, Acrobat]
Light [Cleric, Justicar]
Void [Nightcloak, Alchemist]



Classes
To see full stats and skills of each class, please visit the document linked above.

– Ranger
• Hunter
• Acrobat


– Warrior
Juggernaut
Slayer


– Mage
Pyromancer
Frostbringer


– Rogue
Nightcloak
Alchemist


– Priest
Justicar
Cleric
 
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