Name of map: Hunter's Paradise
Author: Roobarb Pie
Size: 151x151 (square map)
Map boundary: Sponge for dead centre of map located at -611,200,527
Kits: Humans: Researcher (Fire resistance potion*1, Wooden Sword, Bread*1), Security guard (leather chestplate, leather trousers, stone sword, splash potion instant damage, fire resistance potion*1), Sniper (Bow, arrows*16, bread*2), Geographer (stone sword, leather hat, apple*4, fire resistance potion*2)
Hunters: Parasite (iron sword, bow[power 1], arrows*32, iron boots, iron trousers, iron chestplate, fire resistance potion*3, splash poison potion*2), Psycho (Stone sword, speed potion II*1, Splash potion instant damage*3), Tank (Full chainmail armour except headgear obviously, Wooden sword, potion of strength), Scout (leather armour, fire resist potion*1, wooden sword)
Random or choose kits?: Randomly assigned.
Screenshots: Screenshots of whatever I thought to be necessary.
Notes: Parasite=First hunter. Survivors AND hunters can only break clay, glass and glass panes. If possible, like with scavenger on abyss map, make scout occur after hunter has died at least once.
This map was originally made for the test server before the proper maps came in. Improvements have been made (such as routes up to the grassy zone, chests with food, a method to keep people from breaking through the iron door the wrong way, etc), and I feel that it is ready for voting upon.
Download Link: Try HERE
Edit: Oh lawdy, in my sleepy haziness, i missed a weapon for the scout :S, also, nerfed the tank class.
Author: Roobarb Pie
Size: 151x151 (square map)
Map boundary: Sponge for dead centre of map located at -611,200,527
Kits: Humans: Researcher (Fire resistance potion*1, Wooden Sword, Bread*1), Security guard (leather chestplate, leather trousers, stone sword, splash potion instant damage, fire resistance potion*1), Sniper (Bow, arrows*16, bread*2), Geographer (stone sword, leather hat, apple*4, fire resistance potion*2)
Hunters: Parasite (iron sword, bow[power 1], arrows*32, iron boots, iron trousers, iron chestplate, fire resistance potion*3, splash poison potion*2), Psycho (Stone sword, speed potion II*1, Splash potion instant damage*3), Tank (Full chainmail armour except headgear obviously, Wooden sword, potion of strength), Scout (leather armour, fire resist potion*1, wooden sword)
Random or choose kits?: Randomly assigned.
Screenshots: Screenshots of whatever I thought to be necessary.
Notes: Parasite=First hunter. Survivors AND hunters can only break clay, glass and glass panes. If possible, like with scavenger on abyss map, make scout occur after hunter has died at least once.
This map was originally made for the test server before the proper maps came in. Improvements have been made (such as routes up to the grassy zone, chests with food, a method to keep people from breaking through the iron door the wrong way, etc), and I feel that it is ready for voting upon.
Download Link: Try HERE
Edit: Oh lawdy, in my sleepy haziness, i missed a weapon for the scout :S, also, nerfed the tank class.



