Name of map: Deadhouse Gates
Author: Guinessis
Size: 200 x 200
Map boundary:
Center: x 61.5 y 105.5 z 83.5, Radius of 100
Kits:
Random or choose kits?: random
Screenshots:
View from the side:
View of the lower region
Aerial view:
Notes: Welcome to minecraft limbo, or the gates to the afterlife. This is an arena style map. Players start with strong armor and stone swords. Chests are placed throughout the map containing TnT, flint and tinder, weapons, food, and potions.
TnT damage on
Time of day: sunset at round start. (Still not sure how to do this in the input file)
Download Link: http://www.mediafire.com/download.php?thsgiuwko65qe46
Input File:
Author: Guinessis
Size: 200 x 200
Map boundary:
Center: x 61.5 y 105.5 z 83.5, Radius of 100
Kits:
HunterLeader:
Sentinel:
- IRON_LEGGINGS
- IRON_CHESTPLATE
- IRON_BOOTS
- BOW
- ARROW|32
- IRON_SWORD
- ENDER_PEARL|1
HunterStart:
Sentinel:
- IRON_LEGGINGS
- IRON_CHESTPLATE
- IRON_BOOTS
- BOW
- ARROW|32
- STONE_SWORD
- ENDER_PEARL|1
SurvivorStart:
Traveller:
- IRON_LEGGINGS
- IRON_CHESTPLATE
- IRON_BOOTS
- IRON_HELMET
- BOW
- ARROW|8
- STONE_SWORD
- BREAD|3
Sentinel:
- IRON_LEGGINGS
- IRON_CHESTPLATE
- IRON_BOOTS
- BOW
- ARROW|32
- IRON_SWORD
- ENDER_PEARL|1
HunterStart:
Sentinel:
- IRON_LEGGINGS
- IRON_CHESTPLATE
- IRON_BOOTS
- BOW
- ARROW|32
- STONE_SWORD
- ENDER_PEARL|1
SurvivorStart:
Traveller:
- IRON_LEGGINGS
- IRON_CHESTPLATE
- IRON_BOOTS
- IRON_HELMET
- BOW
- ARROW|8
- STONE_SWORD
- BREAD|3
Screenshots:
View from the side:
View of the lower region
Aerial view:
Notes: Welcome to minecraft limbo, or the gates to the afterlife. This is an arena style map. Players start with strong armor and stone swords. Chests are placed throughout the map containing TnT, flint and tinder, weapons, food, and potions.
TnT damage on
Time of day: sunset at round start. (Still not sure how to do this in the input file)
Download Link: http://www.mediafire.com/download.php?thsgiuwko65qe46
Input File:
Code:
MapName: Deadhouse_Gates
Author: Guinessis
BuildTime: 120
GameTime: 600
WorldTime: 13000
SpawnProtectTime: 5
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -6.5
y: 105
z: 83.5
ChooseKit: false
OneKitPerRound: false
KitResetTime: 5
BoxChance: 0
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -6.4
y: 105
z: 83.5
ChooseKit: false
Centre:
==: Vector
x: 61.5
y: 105.5
z: 83.5
WorldSize: 100
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: false
SurvivorRestrictedBreakAll: false
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 0
SurvivorRestrictedPlace:
-BEDROCK
SurvivorRestrictedBreakEx:
-BEDROCK
HunterRestrictedPlace:
- BEDROCK
HunterRestrictedBreak:
-BEDROCK
Kit:
HunterLeader:
Sentinel:
- IRON_LEGGINGS
- IRON_CHESTPLATE
- IRON_BOOTS
- BOW
- ARROW|32
- IRON_SWORD
- ENDER_PEARL|1
HunterStart:
Sentinel:
- IRON_LEGGINGS
- IRON_CHESTPLATE
- IRON_BOOTS
- BOW
- ARROW|32
- STONE_SWORD
- ENDER_PEARL|1
SurvivorStart:
Traveller:
- IRON_LEGGINGS
- IRON_CHESTPLATE
- IRON_BOOTS
- IRON_HELMET
- BOW
- ARROW|8
- STONE_SWORD
- BREAD|2
Chest:
HunterBox:
Awesome:
MysteryBox:
Legendary:






