[AoD] Contaminated

Guinessis

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Name of map: Contaminated​
Author: Guinessis​
Size: 225 x 225(square)​
Map boundary: Sponge at -12.5, 12.5. radius of 112.5​
Kits:
HunterFree:​
Filth:​
- WOOD_SWORD​
- POTION.16452|1​
Juggernaut:​
Purifier:​
- DIAMOND_HELMET​
- DIAMOND_CHESTPLATE​
- DIAMOND_LEGGINGS​
- DIAMOND_BOOTS​
- DIAMOND_SWORD​
- BOW​
- GRILLED_PORK|16​
- WOOL|64​
- POTION.8258|1​
- POTION.5|1​
- POTION.5|1​
- POTION.5|1​
- POTION.8257|1​
- ARROW|64​
- MILK_BUCKET|16​
HunterLeader:​
Lethal_Slime:​
- STONE_SWORD​
- CHAINMAIL_CHESTPLATE​
- LEATHER_BOOTS​
- LEATHER_LEGGINGS​
- BOW​
- ARROW|32​
- ENDER_PEARL|1​
- POTION.16452|3​
HunterStart:​
Poisonous_Muck:​
- STONE_SWORD​
- CHAINMAIL_CHESTPLATE​
- LEATHER_BOOTS​
- LEATHER_LEGGINGS​
- ENDER_PEARL|1​
- POTION.16452|3​
- POTION.16420|1​
Hazardous_Goop:​
- BOW​
- ARROW|64​
- LEATHER_BOOTS​
- LEATHER_LEGGINGS​
- LAVA_BUCKET​
- STONE_SWORD​
- ENDER_PEARL|1​
- FLINT_AND_STEEL​
Filthy_Glob:​
- IRON_SPADE​
- IRON_PICKAXE​
- LEATHER_BOOTS​
- LEATHER_LEGGINGS​
- ENDER_PEARL|1​
- DIRT|64​
- POTION.16452|2​
SurvivorStart:​
Cleanup_Crew:​
- STONE_SWORD​
- LEATHER_CHESTPLATE​
- IRON_HELMET​
- LEATHER_BOOTS​
- LEATHER_LEGGINGS​
- BREAD|4​
- BUCKET|1​
- MILK_BUCKET|4​
Environmentalist:​
- WOOD_SWORD​
- BREAD|4​
- LEATHER_CHESTPLATE​
- IRON_HELMET​
- LEATHER_BOOTS​
- LEATHER_LEGGINGS​
- BOW​
- ARROW|32​
- MILK_BUCKET|4​
Random or choose kits?: Random​
Screenshots:
View from ground level.​
Aerial View​
Notes: Quick terrain build with VoxelSniper. Theme is a contaminated island, where something went terribly wrong with the water supply a few years back.​
Hunter kits all start with poisons. Survivor kits all start with buckets of milk. Use sparingly.​
There are lots of underground passages and tunnels to explore. Enchanted goodies are placed here and there. Gear is moderately powerful.​
Weather is rainy, time is night.​
 
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Guinessis

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Input File
Code:
MapName: Contaminated
Author: Guinessis
BuildTime: 120
GameTime: 600
WorldTime: 0
SpawnProtectTime: 5000
WorldWeather: 1
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -65
    y: 7
    z: 25
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 30
  BoxChance: 0
Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -65
    y: 7
    z: 25
  ChooseKit: false
Centre:
  ==: Vector
  x: -12.5
  y: 126
  z: 12.5
WorldSize: 112.5
SkyLimit: 85
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: false
SurvivorRestrictedBreakAll: false
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 0
SurvivorRestrictedBreak:
- IRON_BLOCK
SurvivorRestrictedPlace:
- BEDROCK
SurvivorRestrictedBreakEx:
- TORCH
- LONG_GRASS
HunterRestrictedPlace:
- BEDROCK
HunterRestrictedBreak:
- IRON_BLOCK
Kit:
  HunterFree:
    Filth:
    - WOOD_SWORD
    - POTION.16452|1
  Juggernaut:
    Purifier:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD
    - BOW
    - GRILLED_PORK|16
    - WOOL|64
    - POTION.8258|1
    - POTION.5|1
    - POTION.5|1
    - POTION.5|1
    - POTION.8257|1
    - ARROW|64
    - MILK_BUCKET|16
  HunterLeader:
    Lethal_Slime:
    - STONE_SWORD
    - CHAINMAIL_CHESTPLATE
    - LEATHER_BOOTS
    - LEATHER_LEGGINGS
    - BOW
    - ARROW|32
    - ENDER_PEARL|1
    - POTION.16452|3
  HunterStart:
    Poisonous_Muck:
    - STONE_SWORD
    - CHAINMAIL_CHESTPLATE
    - LEATHER_BOOTS
    - LEATHER_LEGGINGS
    - ENDER_PEARL|1
    - POTION.16452|3
    - POTION.16420|1
    Hazardous_Goop:
    - BOW
    - ARROW|64
    - LEATHER_BOOTS
    - LEATHER_LEGGINGS
    - LAVA_BUCKET
    - STONE_SWORD
    - ENDER_PEARL|1
    - FLINT_AND_STEEL
    Filthy_Glob:
    - IRON_SPADE
    - IRON_PICKAXE
    - LEATHER_BOOTS
    - LEATHER_LEGGINGS
    - ENDER_PEARL|1
    - DIRT|64
    - POTION.16452|2
  SurvivorStart:
    Cleanup_Crew:
    - STONE_SWORD
    - LEATHER_CHESTPLATE
    - IRON_HELMET
    - LEATHER_BOOTS
    - LEATHER_LEGGINGS
    - BREAD|4
    - BUCKET|1
    - MILK_BUCKET|4
    - TORCH|10
    Environmentalist:
    - WOOD_SWORD
    - BREAD|4
    - LEATHER_CHESTPLATE
    - IRON_HELMET
    - LEATHER_BOOTS
    - LEATHER_LEGGINGS
    - BOW
    - ARROW|32
    - MILK_BUCKET|4
    - TORCH|10
 

Infected_alien8_

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Had a look around, and it looks fun. I can see it being very 'runner' based map, so it will be quite unique and fun to play around with potions. The only question I have is will mobs be turned on or off? I noticed in a few of the tunnels mobs were having a party, and with it being rainy and at night the map will be flooded with the things. But it's a +1 from me. :)
 
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Guinessis

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Had a look around, and it looks fun. I can see it being very 'runner' based map, so it will be quite unique and fun to play around with potions. The only question I have is will mobs be turned on or off? I noticed in a few of the tunnels mobs were having a party, and with it being rainy and at night the map will be flooded with the things. But it's a +1 from me. :)
Eh, we'll leave mobs on for now. They can party with the hunters. I'll add torches to the survivor kits so they can clear them out here and there.

On second thought, I'll set the map time to day. The rain will provide enough atmosphere.