[AoD][Comp] Pac-man

EggNog

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Messages
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Reaction score
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Points
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Name of map:
Pac-man
Author:
NogTrog and hrjyuuyt12
Size:
The size of BuildBox plots which is 192x192.
Map boundary:
-1094
-1669
Kits:
Clyde:
- WOOD_SWORD.Sharpness:1
Super_Pacman:
-DIAMOND_HELMET
-DIAMOND_CHESTPLATE
-DIAMOND_LEGGINGS
-DIAMOND_BOOTS
-DIAMOND_SWORD.Sharpness:2
STEAK|6
Dark_Pacman:
-CHAINMAIL_CHESTPLATE
-CHAINMAIL_LEGGINGS
-CHAINMAIL_BOOTS
-IRON_SWORD
POTION.16453|2
Inky:
-LEATHER_TUNIC
-LEATHER_LEGGINGS
-LEATHER_BOOTS
-STONE_SWORD.Fire_Aspect|1
-BAKED_PATATOE|4
-POTION.16393
Pinky:
-LEATHER_TUNIC
-LEATHER_LEGGINGS
-LEATHER_BOOTS
-BOW.Infinity:1
-ARROW|1
-POTION.16418
-MELON|8
Blinky:
-LEATHER_TUNIC
-LEATHER_LEGGINGS
-LEATHER_BOOTS
-IRON_AXE.Knockback:2@Sharpness:1
-POTION.16417
COOKED_CHICKEN|2
Pac-man:
-GOLD_HELMET
-GOLD_CHESTPLATE
-GOLD_LEGGINGS
-GOLD_BOOTS
STONE_SWORD.Sharpness:1
POTION.16385
COOKIE|5
Random or choose kits?:
Random
Screenshots:
http://imgur.com/a/9IhHJ
Notes:
Its a runner like map inspired by the game pac-man.
Download Link:
It is in my plot on buildbox the warp is /warp pacman. The Schematic is Pac-man
Input File:
MapName: Pac-man
Author: NogTrog and hrjyuuyt12
BuildTime: 120
GameTime: 600
WorldTime: 0
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -1094.22
y: 66.5
z: -1712.61
ChooseKit: false
OneKitPerRound: false
KitResetTime: 30
BoxChance: 0
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -1094.22
y: 66.5
z: -1712.61
ChooseKit: [true for picking kits, false for random kits]
Centre:
==: Vector
x: -1094.22
y: 66.0
z: -1669.55
WorldSize: 74
SkyLimit: 76.0
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 5
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
HunterFree:
Clyde:
- WOOD_SWORD.Sharpness:1
Juggernaut:
Super_Pacman:
-DIAMOND_HELMET
-DIAMOND_CHESTPLATE
-DIAMOND_LEGGINGS
-DIAMOND_BOOTS
-DIAMOND_SWORD.Sharpness:2
STEAK|6
HunterLeader:
Dark_Pacman:
-CHAINMAIL_CHESTPLATE
-CHAINMAIL_LEGGINGS
-CHAINMAIL_BOOTS
-IRON_SWORD
POTION.16453|2
HunterStart:
Inky:
-LEATHER_TUNIC
-LEATHER_LEGGINGS
-LEATHER_BOOTS
-STONE_SWORD.Fire_Aspect|1
-BAKED_PATATOE|4
-POTION.16393
Pinky:
-LEATHER_TUNIC
-LEATHER_LEGGINGS
-LEATHER_BOOTS
-BOW.Infinity:1
-ARROW|1
-POTION.16418
-MELON|8
Blinky:
-LEATHER_TUNIC
-LEATHER_LEGGINGS
-LEATHER_BOOTS
-IRON_AXE.Knockback:2@Sharpness:1
-POTION.16417
COOKED_CHICKEN|2
SurvivorStart:
Pac-man:
-GOLD_HELMET
-GOLD_CHESTPLATE
-GOLD_LEGGINGS
-GOLD_BOOTS
STONE_SWORD.Sharpness:1
POTION.16385
COOKIE|5

Effects:
Hunter:
Starting:
SPEED|600|1
INVISIBILITY|600|1
Survivor:
Starting:
SPEED|600|1

Input file:
Code:
MapName: Pac-man
Author: NogTrog and hrjyuuyt12
BuildTime: 120
GameTime: 600
WorldTime: 0
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -1094.22
    y: 66.5
    z: -1712.61
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 0
  Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -1094.22
    y: 66.5
    z: -1712.61
  ChooseKit: true
Centre:
  ==: Vector
  x: -1094.22
  y: 66.0
  z: -1669.55
WorldSize: 74
SkyLimit: 76
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 5
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
Kit:
  HunterFree:
    Clyde:
    - WOOD_SWORD.DAMAGE_ALL:1
  Juggernaut:
    Super_Pacman:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD.DAMAGE_ALL:2
    - COOKED_BEEF|6
  HunterLeader:
    Dark_Pacman:
    - CHAINMAIL_CHESTPLATE
    - CHAINMAIL_LEGGINGS
    - CHAINMAIL_BOOTS
    - IRON_SWORD
    - POTION.16453|2
  HunterStart:
    Inky:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD.FIRE_ASPECT:1
    - BAKED_POTATO|4
    - POTION.16393|1
    Pinky:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW.ARROW_INFINITE:1
    - ARROW|1
    - POTION.16418|1
    - MELON|8
    Blinky:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_AXE.KNOCKBACK:2@DAMAGE_ALL:1
    - POTION.16417
    - COOKED_CHICKEN|2
  SurvivorStart:
    Pac-man:
    - GOLD_HELMET
    - GOLD_CHESTPLATE
    - GOLD_LEGGINGS
    - GOLD_BOOTS
    - STONE_SWORD.DAMAGE_ALL:1
    - POTION.16385
    - COOKIE|5
Effects:
  Hunter:
    Starting:
    - INVISIBILITY|600|1
    - SPEED|600|1
  Survivor:
    Starting:
    - SPEED|600|1
    OnAttack:
    OnDefend:
 

Infected_alien8_

Garry's Mod Admin
Mafia Host
Joined
Jul 29, 2012
Messages
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Reaction score
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Firstly, thanks for submitting a map!
I really like the theme; I was actually hoping for a Pac-man map!
I think the gameplay will be fun, and I would like to see this on AoD!
The kits seem fine, but you didn't do the input file correctly (but thanks for trying)!
Here is the new input file:
Code:
MapName: Pac-man
Author: NogTrog and hrjyuuyt12
BuildTime: 120
GameTime: 600
WorldTime: 0
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -1094.22
    y: 66.5
    z: -1712.61
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 0
  Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -1094.22
    y: 66.5
    z: -1712.61
  ChooseKit: true
Centre:
  ==: Vector
  x: -1094.22
  y: 66.0
  z: -1669.55
WorldSize: 74
SkyLimit: 76
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 5
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
Kit:
  HunterFree:
    Clyde:
    - WOOD_SWORD.DAMAGE_ALL:1
  Juggernaut:
    Super_Pacman:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD.DAMAGE_ALL:2
    - COOKED_BEEF|6
  HunterLeader:
    Dark_Pacman:
    - CHAINMAIL_CHESTPLATE
    - CHAINMAIL_LEGGINGS
    - CHAINMAIL_BOOTS
    - IRON_SWORD
    - POTION.16453|2
  HunterStart:
    Inky:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD.FIRE_ASPECT:1
    - BAKED_POTATO|4
    - POTION.16393|1
    Pinky:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW.ARROW_INFINITE:1
    - ARROW|1
    - POTION.16418|1
    - MELON|8
    Blinky:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_AXE.KNOCKBACK:2@DAMAGE_ALL:1
    - POTION.16417
    - COOKED_CHICKEN|2
  SurvivorStart:
    Pac-man:
    - GOLD_HELMET
    - GOLD_CHESTPLATE
    - GOLD_LEGGINGS
    - GOLD_BOOTS
    - STONE_SWORD.DAMAGE_ALL:1
    - POTION.16385
    - COOKIE|5
Effects:
  Hunter:
    Starting:
    - INVISIBILITY|600|1
    - SPEED|600|1
  Survivor:
    Starting:
    - SPEED|600|1
    OnAttack:
    OnDefend:
Is everything okay?
I have edited it into your first post.
My only suggestion is that you make the map itself look more interesting. Maybe do some pixel art on the walls of Pac-man and some ghosts?
But it's a +1 from me. Thanks, and good luck!
EDIT: Oh, and I also recommend more food for the juggernaut ;)
 

EggNog

c:
Joined
Mar 24, 2012
Messages
870
Reaction score
957
Points
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Firstly, thanks for submitting a map!
I really like the theme; I was actually hoping for a Pac-man map!
I think the gameplay will be fun, and I would like to see this on AoD!
The kits seem fine, but you didn't do the input file correctly (but thanks for trying)!
Here is the new input file:
Code:
MapName: Pac-man
Author: NogTrog and hrjyuuyt12
BuildTime: 120
GameTime: 600
WorldTime: 0
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -1094.22
    y: 66.5
    z: -1712.61
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 0
  Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -1094.22
    y: 66.5
    z: -1712.61
  ChooseKit: true
Centre:
  ==: Vector
  x: -1094.22
  y: 66.0
  z: -1669.55
WorldSize: 74
SkyLimit: 76
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 5
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
Kit:
  HunterFree:
    Clyde:
    - WOOD_SWORD.DAMAGE_ALL:1
  Juggernaut:
    Super_Pacman:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD.DAMAGE_ALL:2
    - COOKED_BEEF|3
  HunterLeader:
    Dark_Pacman:
    - CHAINMAIL_CHESTPLATE
    - CHAINMAIL_LEGGINGS
    - CHAINMAIL_BOOTS
    - IRON_SWORD
    - POTION.16453|2
  HunterStart:
    Inky:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD.FIRE_ASPECT:1
    - BAKED_POTATO|4
    - POTION.16393|1
    Pinky:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW.ARROW_INFINITE:1
    - ARROW|1
    - POTION.16418|1
    - MELON|8
    Blinky:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_AXE.KNOCKBACK:2@DAMAGE_ALL:1
    - POTION.16417
    - COOKED_CHICKEN|2
  SurvivorStart:
    Pac-man:
    - GOLD_HELMET
    - GOLD_CHESTPLATE
    - GOLD_LEGGINGS
    - GOLD_BOOTS
    - STONE_SWORD.DAMAGE_ALL:1
    - POTION.16385
    - COOKIE|5
Effects:
  Hunter:
    Starting:
    - INVISIBILITY|600|1
    - SPEED|600|1
  Survivor:
    Starting:
    - SPEED|600|1
    OnAttack:
    OnDefend:
Is everything okay?
I have edited it into your first post.
My only suggestion is that you make the map itself look more interesting. Maybe do some pixel art on the walls of Pac-man and some ghosts?
But it's a +1 from me. Thanks, and good luck!
EDIT: Oh, and I also recommend more food for the juggernaut ;)

Ahhh thanks! To be honest the input file confused me (Not good with that kind of stuff) I figured I must have missed a few things. I like the pixel art idea. I've never really been good at pixel art but I'll give it a shot! Also added 6 steak to juggernaut kit. Thank you for your opinion!
 

hrjyuuyt12

Member
Joined
Jan 16, 2012
Messages
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Reaction score
111
Points
28
We have also added some decorations and more detailing to the side of the map and it looks much better now :3 Thanks for the input Infected!
 

Infected_alien8_

Garry's Mod Admin
Mafia Host
Joined
Jul 29, 2012
Messages
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Reaction score
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This is adorbs.

Is it possible for the leather armor to be dyed for Inky, Pinky, Blinky kits? I don't even play AoD and I know that'd be awesome. :b
That was my original plan for the kits but apparently its not possible :/.
Well you can give the kits the items to make the dyes if you want. ;)
EDIT: Wow, that pixel art is amazing to say it's your first go, NogTrog! Well done! The map looks better already!
Also, I have an idea. What about making those beacons give off strength? It's just it doesn't make sense giving people speed when everyone gets speed anyway :p
I'm just trying to come up with ideas to make this map more unique and fun ;)