AoD Changelog

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This post will contain all updates in the beta period. Starting from now. tnmjimbob and I will update this post every time a new update comes.

Bug Fixes:
  • Fixed repetitive dying in void in FFA
  • Fix /loc and /h
  • Finally fixed achievements! (I think...)
  • Fixed issues with some maps (Colourido, avenguard keep, skyscraper city, morse summit)
  • Clickable links now work
  • Coloured chat now only available to Hercules+
Features:
  • Multiple hunters in Zombie and Tag.
  • Information Announcements
  • More information on scoreboards
  • No more annoying effects when tagged on tag
  • You can crouch for a maximum of two seconds on CTF

Bug fixes:
  • Having particles while in spectator mode or ref
  • Fixed chat formatting for /spot
  • Fixed some major saving/loading issues with stats, perks, achievements, ranks...
Features:
  • More staff commands, e.g the ability to edit maps in game.
  • Now allowing multiple spawns for zombie and infection/tag
  • Fixed some issues with sponge
  • 3 new maps! Elektrik, Isolated and Smokin' Subway!
Please be aware, updating to allow multiple spawns has meant editing configs, so please let me know if there are any map issues!

  • Map Creators can now have a resource pack and music for their map!
  • Leader boards
  • New achievements
  • Two new ranks for those already at the highest level
  • New "meme" commands
  • Numerous bug fixes

  • Shop Towers
  • More Shop Items
  • Mods can now restart the server
  • Other bug fixes

  • New warning system. Check your warnings by typing /warnings! This will be useful in helping keep track of breaking of the rules.
  • Spawn points now will display flame particles to help with spawn killing. You must enable flame particles to be able to see them.
 
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Bug fixes:
  • Having particles while in spectator mode or ref
  • Fixed chat formatting for /spot
  • Fixed some major saving/loading issues with stats, perks, achievements, ranks...
Features:
  • More staff commands, e.g the ability to edit maps in game.
  • Now allowing multiple spawns for zombie and infection/tag
  • Fixed some issues with sponge
  • 3 new maps! Elektrik, Isolated and Smokin' Subway!
  • You can crouch for a maximum of 2 seconds on CTF
Please be aware, updating to allow multiple spawns has meant editing configs, so please let me know if there are any map issues!
 
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I have just updated the rule book to align itself with the previous AoD rules. Please take time to carefully read it again using /rules. Nothing should be a surprise, but tell me if you think another rule should be added or I have made an error in the book. Thanks
 
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It was said that playing music for a client on the server was impossible. You know what tnmjimbob and I said to that?
Bah!
So, we are introducing AoD Music player (only open to staff, those who unlocks all achievements and players who have EscapeRestart). We have several tracks to choose from so just ask a staff member to have some tunes! We have Disney classics, such as Lion King, Little Mermaid, and others such as Darude Sandstorm, Call me Maybe and Skyfall.

Enjoy, and look forward to more awesome useless features in the future!

Edit: Make sure that you have noteblocks enabled in your sound settings!
 
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A lot has updated since last time, some (most) of which has been updated in the News posts, but here's a change log nonetheless. (Most of this was updated a while ago anyway).
  • Map Creators can now have a resource pack and music for their map!
  • Leader boards
  • New achievements
  • Two new ranks for those already at the highest level
  • New "meme" commands
  • Numerous bug fixes
 
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  • New warning system. Check your warnings by typing /warnings! This will be useful in helping keep track of breaking of the rules.
  • Spawn points now will display flame particles to help with spawn killing. You must enable flame particles to be able to see them.
 

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Christmas is here! You now receive triple orbs until the end of December 26th, then after that double orbs until the new year! Hunters will also be wearing snow blocks on their heads, so watch out!
 
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Ok there has been a couple changes since Christmas.
  • A tutorial has been added! Thank Unusual_Dood for all his work on that!
  • The portal now has a use. Players now have to walk through the portal and are only teleported into the map when the game actually starts. This is so that new players have more time to view the tutorial.
  • New perk commands! You can now /highfive anyone, and /blametnmjimbob when something goes wrong.
 

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smallest thing ever.... specified is spelled wrong on one of the last signs in the tutorial. On that sign it is spelled "spesified". As you tp to the tutorial, i think the corridor with the barrier blocks leading to it should be blocked off to avoid confusion and to make it look better. Other from these two things, the tutorial looks epic!
 

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Just an update for October / Halloween:
  • New Lobby! Thank Friendy for that
  • New achievements:
    • 4 lobby secrets to find!
    • Join AoD during October for the "Spooky" achievement
    • Join AoD during Halloween for the rare "Fright Night" achievement
  • Changed map rotation up a bit, I'm aware some of the old maps were getting a bit stale
  • Mines now are the colour of your team, and are more expensive
  • Several new maps added
  • Fixed Airstrikes. Sorry about that