Allowed/dis-allowed mods

cooliorules

That Awkward Noodle
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Self explanatory, I would think. Any mods you know are/aren't allowed that haven't been listed just reply here and I will edit them in.

ALLOWED MODS
Auto Respawn
Rei's Minimap
Optifine
Chatlogger
Forge
Anti-Steve mod
Revise Signed Books
Better Animations
Shaders
Advanced Hub
Mod Dismemberment
Hat Mod

DIS-ALLOWED MODS
ANY type of fly hacks
ANY type of speed hacks
ANY type of x-ray
Macro/keyboard command bind


If you are found to have one or more of the dis-allowed mods you will most likely be banned.
Those include Nodus or other similar clients
 

Diego9743

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Whats chatlogger?
EDIT: is forge allowed? And what about Inventory Tweaks (Inventory Tweaks allows you to sort your inv)
 
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Wimali

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Whats chatlogger?
EDIT: is forge allowed? And what about Inventory Tweaks (Inventory Tweaks allows you to sort your inv)

The chatlog mod is a mod that does pretty much what it name says- it saves your chat into a textfile (which you can open with your browser), so you can later read it again or something.
 
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Dess

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Forge doesn't really give you unfair advantages so that is fine. As for the Inventory tweaks; some aspects of it I like but the fact that it auto replenishes the items makes me want to say no on it. I'll let other staff talk about that one.
 
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Wimali

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I've added this thread to the "useful" links thread. You can now access it through tinyurl.com/rofmods, tinyurl.com/rofallowedmods, tinyurl.com/rofdisallowedmods and tinyurl.com/rofmodlist!
 
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Wimali

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You'll have to explain to me what Tekkit would really do in a non tekkit enabled server.
It shoudn't really do anything, as far as I know. Most mods in the tekkit modpacks require the server to have them installed as well, so they wouldn't work. The only mad that could be disallowed in the modpack is the Inventory Tweaks mod. But hell, it's not even updated for 1.6.2, so I have no idea why zezmi even asked... :3
 
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cooliorules

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Will let Dess decide that one too, I've no idea what it does and how it would effect gameplay. If it's simply to give Steve skins so,etching different (other than Steve) I don't see a problem. That's what I'm assuming it is. But still, up to on the the highers.
 

Ronaldo

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I'm going to stick to the safe side, and would rather not allow the keybind macro. It's too risky to allow it; chances are that someone is going to use it to their advantage for cheating purposes, such as avoiding death. I understand that others would keybind commands that won't affect gameplay, but we never know who actually has the keybind to teleporting commands.
 
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