Add a C4 arming time.

DarthLego5679

That n00b.
Joined
Aug 6, 2011
Messages
833
Reaction score
1,339
Points
138
Website
store.steampowered.com
This is how ridiculous things can get with a c4 expert in the house.

Nov 22 01:49:17 <TNTBot>winner87956: t/d
Nov 22 01:49:18 <TNTBot>winner87956 just used: /d
Nov 22 01:49:19 <TNTBot>winner87956 just used: /d
Nov 22 01:49:20 <TNTBot>winner87956 just used: /d
Nov 22 01:49:20 <TNTBot>winner87956 just used: /d
Nov 22 01:49:21 <TNTBot>JOLTEON42: SPARKLY PINGGG
Nov 22 01:49:21 <TNTBot>winner87956 just used: /d
Nov 22 01:49:21 <TNTBot>winner87956 just used: /
Nov 22 01:49:22 <TNTBot>winner87956 just used: /d
Nov 22 01:49:23 <TNTBot>winner87956 just used: /d
Nov 22 01:49:23 <TNTBot>winner87956 just used: /d
Nov 22 01:49:23 <TNTBot>winner87956 just used: /d
Nov 22 01:49:24 <TNTBot>winner87956 just used: /d
Nov 22 01:49:25 <TNTBot>winner87956 just used: /d
Nov 22 01:49:25 <TNTBot>winner87956 just used: /d
Nov 22 01:49:26 <TNTBot>winner87956 just used: /d
Nov 22 01:49:26 <TNTBot>winner87956 just used: /d
Nov 22 01:49:27 <TNTBot>winner87956 just used: /d
Nov 22 01:49:27 <TNTBot>winner87956 just used: /d
Nov 22 01:49:28 <TNTBot>winner87956 just used: /d
Nov 22 01:49:28 <TNTBot>winner87956 just used: /d
Nov 22 01:49:29 <Sparkly>I forgot!
Nov 22 01:49:29 <TNTBot>winner87956 just used: /d

@winner87956
I posted this in the IRC fails thread a few days ago. This is an example of how much one can use c4 as an offensive weapon.
Now, my suggestion is: change it so that c4 has an arming time of perhaps one second. This prevents the /d spam somewhat, while still keeping it as a viable trap weapon for places such as cannons and capture points. If this has been suggested before, I apologize, as I mustn't have searched enough then.
DarthLego5679 said:
Nov 22 01:49:23 <TNTBot>winner87956 just used: /d
Nov 22 01:49:23 <TNTBot>winner87956 just used: /d
Nov 22 01:49:23 <TNTBot>winner87956 just used: /d
According to the timestamp, c4 was used three times in one second.
Comments, criticism, and suggestions are welcome
 

Inon

Roses are red, violets are blue
Donor
Joined
Aug 6, 2011
Messages
146
Reaction score
294
Points
43
the idea:

you place a c4, the c4 cannot be detonated with /d until one second has passed from placing it. Much like the prox mine arming time. which prevents it being able to kill people instantly when being placed. Similar to the problem this is trying to solve.
 
  • Like
Reactions: DarthLego5679

Stieben

Member
Joined
Aug 7, 2011
Messages
367
Reaction score
448
Points
63
No, I am talking about ingame.
This suggestion would limit the c4 spam since you have to wait for 1 second before it will detonate.
A price raise may limit it also, but people would be less likely to use it as booby-traps.
Oh sorry, I thought you meant the /d spam on the IRC and didn't know you were talking about ingame :)
 

Alkatraz

Member
Joined
Aug 6, 2011
Messages
485
Reaction score
537
Points
93
An easy enough copy paste from the mine code? I'm not familiar with the code so I don't know. But I think it'd be an improvement. C4 is a tad overpowered currently for those people who are experienced with it.
 

aperson155

The ape
Joined
Aug 6, 2011
Messages
220
Reaction score
464
Points
73
Well actually. I don't see why c4 is being changed. it was changed from 8 points ( I think ) to 12 because it was being easily used, and now you want to raise it again? I know I'm saying this since I use c4 a lot, but I find it kind of unfair that only c4s are being changed, and not pistols, rockets, mortars, etc.
 

GrantaClause

Santa's Evil Twin
Joined
Aug 8, 2011
Messages
117
Reaction score
165
Points
28
I like this idea, but I will still mourn the loss of my c4. :( I do think that raising the price a *bit* (maybe to 14 or something) would still be plausible, though.

I feel bad for Aper.

EDIT: And Winner.
 

ZariatN2

Member
Joined
Nov 20, 2011
Messages
25
Reaction score
5
Points
3
This would render a standard-radius C4 mostly useless. I'm pretty sure the radius +1 upgrade is responsible for the recent enthusiasm and if that isn't the case, using C4 against an experienced player is still the less prefered way of taking them out (looking at rocket here). And as aperson said, 12 points is still fairly high of a price already. Taking out radius +1 should accrue a loss of points due to less double kills etc. and increase the skill it takes to use the C4. Also, when considering to overhaul weapons, it's always bad to only take into account one weapon (apparently the most obvious through IRC) and leave out the rest, which, I think, have plenty of room for changes.

As always, stating my C4 preference, because I don't want my point to be transparent. Not.
 

GrantaClause

Santa's Evil Twin
Joined
Aug 8, 2011
Messages
117
Reaction score
165
Points
28
This would render a standard-radius C4 mostly useless. I'm pretty sure the radius +1 upgrade is responsible for the recent enthusiasm and if that isn't the case, using C4 against an experienced player is still the less prefered way of taking them out (looking at rocket here). And as aperson said, 12 points is still fairly high of a price already. Taking out radius +1 should accrue a loss of points due to less double kills etc. and increase the skill it takes to use the C4. Also, when considering to overhaul weapons, it's always bad to only take into account one weapon (apparently the most obvious through IRC) and leave out the rest, which, I think, have plenty of room for changes.

As always, stating my C4 preference, because I don't want my point to be transparent. Not.
Upon further thought, I think Myst has a point here. I myself am very used to the radius+1 upgrade and as a result tend to forget I even have it. Without the upgrade, c4 really isn't too overpowered.

But, though I am very biased, I don't think we should remove the upgrade altogether, especially since the radius+1 rocket is equally strong and roughly the same price (upgrade-wise).
 

DarthLego5679

That n00b.
Joined
Aug 6, 2011
Messages
833
Reaction score
1,339
Points
138
Website
store.steampowered.com
Well actually. I don't see why c4 is being changed. it was changed from 8 points ( I think ) to 12 because it was being easily used, and now you want to raise it again? I know I'm saying this since I use c4 a lot, but I find it kind of unfair that only c4s are being changed, and not pistols, rockets, mortars, etc.
This suggestion keeps the price the same. I could see them going back down to /perhaps/ 10 points again if this were implemented.
 

balloon98

The balloon that never pops
Joined
Aug 6, 2011
Messages
825
Reaction score
559
Points
93
Upon further thought, I think Myst has a point here. I myself am very used to the radius+1 upgrade and as a result tend to forget I even have it. Without the upgrade, c4 really isn't too overpowered.

But, though I am very biased, I don't think we should remove the upgrade altogether, especially since the radius+1 rocket is equally strong and roughly the same price (upgrade-wise).
OHH so thats how you get me when I am so far away.... guess it wasnt lag my apologies for doubting your awesoemness
 

DarthLego5679

That n00b.
Joined
Aug 6, 2011
Messages
833
Reaction score
1,339
Points
138
Website
store.steampowered.com
Upon further thought, I think Myst has a point here. I myself am very used to the radius+1 upgrade and as a result tend to forget I even have it. Without the upgrade, c4 really isn't toooverpowered.

But, though I am very biased, I don't think we should remove the upgrade altogether, especially since the radius+1 rocket is equally strong and roughly the same price (upgrade-wise).
the idea:

you place a c4, the c4 cannot be detonated with /d until one second has passed from placing it. Much like the prox mine arming time. which prevents it being able to kill people instantly when being placed. Similar to the problem this is trying to solve.
Inon summed it up nicely. Plus, I mean that everything stays the same except the time you are allowed to type /d in.