EscapeRestart

Name of map: Abandoned Arena
Author: Writr
Size: Approx. 100 around.
Map boundary: Center sponges at (-201, 29, -190). Radius of 100 blocks.
Kits:
Survivor
Survivor:
- WOOD_SWORD
- BREAD|4
- BOW
- ARROW | 16
- LEATHER_BOOTS
Warrior:
- STONE_SWORD
- BREAD | 2
- LEATHER_CHESTPLATE
-LEATHER_LEGGINGS
Hunter
Dark Hunter (starting hunter):
- IRON_SWORD
- BOW
- ARROW|16
- LEATHER_LEGGINGS
- LEATHER_CHESTPLATE
- LEATHER_BOOTS
Archer:
- WOOD_SWORD
- BOW
- ARROW|32
- LEATHER_LEGGINGS
Scout:
- STONE_SWORD
- ENDERPEARL|2
- LEATHER_CHESTPLATE

Random or choose kits?: Random
Screenshots: http://imgur.com/a/c6QkC

Notes: I think that this is a far better design than my original map, both because it just looks more appealing and it also is a bit more balanced and wide-open. It should allow for a variety of play-styles (both hiding and fighting) as well as having some hidden little gems.

Download Link: https://dl.dropbox.com/u/7233621/Abandoned Arena.zip

Map Time: 0

Code:
MapName: Abandoned Arena
Author: Writr
BuildTime: 180
GameTime: 1000
WorldTime: 0000
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -201
    y: 13
    z: -190
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 15
Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -201
    y: 13
    z: -190
  ChooseKit: false
Centre:
  ==: Vector
  x: -201
  y: 23
  z: -190
WorldSize: 100
SkyLimit: 256
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
SurvivorRestrictedBreak:
 
SurvivorRestrictedPlace:
 
HunterRestrictedPlace:
 
HunterRestrictedBreak:
 
Kit:
    Juggernaut:
    Titan:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD
    - BOW
    - GRILLED_PORK|16
    - POTION.8258|1
    - POTION.5|1
    - POTION.5|1
    - POTION.5|1
    - POTION.8257|1
    - ARROW|64
  HunterLeader:
Berserker:
    - IRON_SWORD
    - BOW
    - ARROW|16
    - LEATHER_LEGGINGS
    - LEATHER_CHESTPLATE
    - LEATHER_BOOTS
  HunterStart:
    Scout:
    - STONE_SWORD
    - LEATHER_CHESTPLATE
    - ENDERPEARL|2
    Archer:
    - WOOD_SWORD
    - BOW
    - ARROW|32
    - LEATHER_LEGGINGS
  SurvivorStart:
    Survivor:
    - WOOD_SWORD
    - BREAD|4
    - LEATHER_BOOTS
    - BOW|16
    - ARROW
    Gladiator:
    - STONE_SWORD
    - BREAD|2
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
And, like last time, if there are any glaring errors please feel free to tell me! I think I've got it down this time, and so hopefully if any changes need to be made they will only be little ones. :3