[BCOLOR=transparent]1. Absolutely 100% No Hacking![/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. [/BCOLOR][/BCOLOR]No abusing any glitches, hacked mods, skins etc.
[BCOLOR=transparent][BCOLOR=transparent]B. If you find something that seems abusable, report it![/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]C. Simple improvement mods (Optifine etc) are allowed, check with staff if unsure.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]2. Don't grief![/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. Never modify another player's build by adding/changing/removing blocks to it.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]B. Pillars are allowed to get over walls if you are able to build there, but must be removed within 2 hours before it is considered grief.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]C. If a small standalone structure is made during combat to avoid combat, you may break that structure made by the opposing player. This does NOT include the player's home.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]3. PvP/Raiding[/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. No spawn-killing (near a bed or safe-zone etc) unless that player attacks first.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]B. Do not combat-log. If you leave the game for any reason during combat your items are forfeit (this includes the 'my internet just died' excuse).[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]C. Don't raid any one location/group excessively often.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]D. Only take raided items that you're going to use. Do not take every item from someone simply to throw away.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]E. Always leave enough animals to reproduce. Mass slaughter isn't cool.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]F. You may steal crops as long as you replant them.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]4. Stealing from a chest is allowed![/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. All chests and item-containing objects (armor stands, furnaces, item frames) must ALWAYS be reachable to any player.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]B. No blocked chests. Chests must never require an item or removal of a block to access.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]C.[/BCOLOR][BCOLOR=transparent] Owners can take any shortcuts they want to access their chests (remove blocks etc).[/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]D. Buttons/Levers/Access mechanisms must all be within 30 blocks travel from the entrance.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]E. [/BCOLOR][/BCOLOR][BCOLOR=transparent][BCOLOR=transparent]Locks cannot require more than 2 players to function (both must be able to access).[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]F. [/BCOLOR][/BCOLOR][BCOLOR=transparent][BCOLOR=transparent]Locks must remain open when unlocked, allowing raiders to leave via the same route they entered.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]G. [/BCOLOR][/BCOLOR][BCOLOR=transparent][BCOLOR=transparent]Artwork in item frames is an exception to raiding and may not be stolen.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]H. If a player becomes trapped in a vault, they may ask a staff member for teleportation out if one is present, or may minorly grief out under the condition that it is reported to a staff member at the time that it occurs. [/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]I. If in doubt, or you see any limits being abused, please contact a member of staff.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]5. Traps![/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. Traps may NEVER kill players when being used to protect chests.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]B. If traps are used, there must be signs to warn the player of their presence.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]C. If a player is stuck inside of a trap, they may grief to escape as long as the grief is not excessive or destructive.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]6. No Mob Farms[/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. This includes both item and XP farms.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]B. Mobs must be free roaming and not trapped/enclosed in an area.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]C. All damage to kill them must be dealt by the player (no pistons etc).[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]D. Expanding natural mob spawn areas is allowed (darkrooms etc).[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]E. Passive Mob farms should be limited to 25 creatures in TOTAL (of any type).[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]7. Be excellent to one another[/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. Respect all players, don’t be a dick and follow EscapeRestart's community guidelines.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. [/BCOLOR][/BCOLOR]No abusing any glitches, hacked mods, skins etc.
[BCOLOR=transparent][BCOLOR=transparent]B. If you find something that seems abusable, report it![/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]C. Simple improvement mods (Optifine etc) are allowed, check with staff if unsure.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]2. Don't grief![/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. Never modify another player's build by adding/changing/removing blocks to it.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]C. If a small standalone structure is made during combat to avoid combat, you may break that structure made by the opposing player. This does NOT include the player's home.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]3. PvP/Raiding[/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. No spawn-killing (near a bed or safe-zone etc) unless that player attacks first.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]B. Do not combat-log. If you leave the game for any reason during combat your items are forfeit (this includes the 'my internet just died' excuse).[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]C. Don't raid any one location/group excessively often.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]D. Only take raided items that you're going to use. Do not take every item from someone simply to throw away.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]E. Always leave enough animals to reproduce. Mass slaughter isn't cool.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]F. You may steal crops as long as you replant them.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]4. Stealing from a chest is allowed![/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. All chests and item-containing objects (armor stands, furnaces, item frames) must ALWAYS be reachable to any player.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]B. No blocked chests. Chests must never require an item or removal of a block to access.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]C.[/BCOLOR][BCOLOR=transparent] Owners can take any shortcuts they want to access their chests (remove blocks etc).[/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]D. Buttons/Levers/Access mechanisms must all be within 30 blocks travel from the entrance.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]E. [/BCOLOR][/BCOLOR][BCOLOR=transparent][BCOLOR=transparent]Locks cannot require more than 2 players to function (both must be able to access).[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]F. [/BCOLOR][/BCOLOR][BCOLOR=transparent][BCOLOR=transparent]Locks must remain open when unlocked, allowing raiders to leave via the same route they entered.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]G. [/BCOLOR][/BCOLOR][BCOLOR=transparent][BCOLOR=transparent]Artwork in item frames is an exception to raiding and may not be stolen.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]H. If a player becomes trapped in a vault, they may ask a staff member for teleportation out if one is present, or may minorly grief out under the condition that it is reported to a staff member at the time that it occurs. [/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]I. If in doubt, or you see any limits being abused, please contact a member of staff.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]5. Traps![/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. Traps may NEVER kill players when being used to protect chests.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]B. If traps are used, there must be signs to warn the player of their presence.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]C. If a player is stuck inside of a trap, they may grief to escape as long as the grief is not excessive or destructive.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]6. No Mob Farms[/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. This includes both item and XP farms.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]B. Mobs must be free roaming and not trapped/enclosed in an area.[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]C. All damage to kill them must be dealt by the player (no pistons etc).[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]D. Expanding natural mob spawn areas is allowed (darkrooms etc).[/BCOLOR][/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]E. Passive Mob farms should be limited to 25 creatures in TOTAL (of any type).[/BCOLOR][/BCOLOR]
[BCOLOR=transparent]7. Be excellent to one another[/BCOLOR]
[BCOLOR=transparent][BCOLOR=transparent]A. Respect all players, don’t be a dick and follow EscapeRestart's community guidelines.[/BCOLOR][/BCOLOR]
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